so i would use this ling for all 10? just change there name? it seems like only the black sheep, midnight panther, and the draptor are the outfits he changes to and no other one works :s
Code:
<defenses armor="17" defense="23">
<defense name="outfit" interval="1500" chance="10" monster="war bear" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="black sheep" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="racing bird" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="widow queen" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="midnight panther" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="draptor" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="Titanica" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="tin lizzard" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="Blazebringer" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>
</defense>
<defense name="outfit" interval="1500" chance="10" monster="rapid boar" duration="4000">
<attribute key="areaEffect" value="blueshimmer"/>