Asset editor:
Hello everyone,
Assets Editor is an open-source tool designed for modifying and managing client assets for both Tibia 12+ and Tibia 1098.
Requirements:
Features:
- Support for Tibia 12+
- Support for Tibia 10.98.
- Object Modification
- Create/Copy/Delete Objects
- Import and Export
- Sprite Sheet Modifications
- New Search Window
- OTB Editor for Tibia 10.98
- Import Manager for Tibia 10.98
You can download the latest version of the Assets Editor from
Releases · Arch-Mina/Assets-Editor...
Sorry, not on pc, better tutorial is with screens, i will add them later.
How to start:
Click, file>open, probably data>assets, choose this folder.
Wait few sec, and click "load assets",
wait a while, when loading strap will finish, you will see things, probably outfits.
For start, is better to edit things,
but if you want.
How to a new monster:
Move mouse on the blue icons,
on down left, you will see tip message, like "new", which is new monster, or outfit.
You can change outfit for the player, or monster look, by clicking double tap mouse, on the outfit, will you see, on the middle screen "texture", and from the right panel,
you can "drag", graphic, to the middle screen, on the outfit.
Save this:
File>save, wait a sec, done
How to see this in the game:
You need add new line, to the engine folder, data>xml>outfits.xml
There is a section, for male,
copy one line, with <unlocked=yes>
and change number, number will be,
near this blue icons, change number,
and that's it.
Start engine, log in, on the character, and change outfit.
I will add better version, with screens,
right now, i am on the phone.