As written in the title, how do I make the monsters stand still if the player is not in the same Z position as them, like old tibia?
Another problem in case anyone knows how to solve it, how to make the player unable to enter pz if he attacks a player that attacked him (just like in the old days)
TFS 1.5 downgrade.
Thanks in advance!
Another problem in case anyone knows how to solve it, how to make the player unable to enter pz if he attacks a player that attacked him (just like in the old days)
TFS 1.5 downgrade.
Thanks in advance!