Xeikh
詠春 ☯
- Joined
- Oct 23, 2009
- Messages
- 728
- Reaction score
- 18
Lua:
local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TARGETCASTERORTOPMOST, true)
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_DEATHDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_MORTAREA)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_SUDDENDEATH)
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 5, 5, 4, 7)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end
Hello, how do i read that formula? if i use:
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -1, -60, 5, 5, 4, 7)
theres a low damage but if i do
setCombatFormula(combat, COMBAT_FORMULA_LEVELMAGIC, -1, -60, -2, -60, 5, 5, 4, 7)
its higher.... but even lv 80 damages high, whats each number and how i make it a little stronger without loss balance?
Can please someone help me?
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