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Windows I use the broadcast system but not found

demonz

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local config = {
affected = 10, -- how many players (deathAssits) from table deathList should this script be executed for?

killStorageValue = 3943,
deathStorageValue = 3944,

-- commands for the texts (those inside of ||, example: |KILLS| to show skills): KILLS, KILLERNAME, TARGETNAME
rewardItem = {
use = false,
itemid = 2152,
minLevel = false, -- false if you don't want any level req
minLevelDiff = false, -- false if you don't want any level diff req (negative numbers allowed).
},

killMessage = {
use = true,
text = "You fraged |TARGETNAME|! You got |KILLERKILLS| kills.",
messageClass = MESSAGE_STATUS_CONSOLE_BLUE
},

broadcastMessage = {
use = true,
minLevel = false, -- false if you don't want any level req
minLevelDiff = false, -- false if you don't want any level diff req (negative numbers allowed).
text = "|KILLERNAME| level [|KILLERLEVEL|] just killed |TARGETNAME| at level [|TARGETLEVEL|].",
messageClass = MESSAGE_STATUS_WARNING
},

killerAnimation = {
use = true,
text = "", -- Only 9 letters! No "commands" here.
color = 144
},

targetAnimation = {
use = true,
text = "", -- Only 9 letters! No "commands" here.
color = 180
}
}

function onDeath(cid, corpse, deathList)
for i = 1, math.min(config.affected, getConfigInfo('deathAssistCount')) do
local killer = deathList
if(isPlayer(killer) == TRUE) then
local targetKills = math.max(0, getPlayerStorageValue(cid, config.killStorageValue)) + 1
local targetDeaths = math.max(0, getPlayerStorageValue(cid, config.deathStorageValue)) + 1

local killerKills = math.max(0, getPlayerStorageValue(killer, config.killStorageValue)) + 1
local killerDeaths = math.max(0, getPlayerStorageValue(killer, config.deathStorageValue)) + 1

setPlayerStorageValue(killer, config.killStorageValue, targetKills)
setPlayerStorageValue(cid, config.deathStorageValue, targetDeaths)

local killerLevel = getPlayerLevel(killer)
local targetLevel = getPlayerLevel(cid)
local levelDiff = targetLevel - killerLevel

local values = {
["KILLERKILLS"] = killerKills,
["KILLERDEATHS"] = killerDeaths,
["KILLERNAME"] = getCreatureName(killer),
["KILLERLEVEL"] = killerLevel,

["TARGETKILLS"] = targetKills,
["TARGETDEATHS"] = targetDeaths,
["TARGETNAME"] = getCreatureName(cid),
["TARGETLEVEL"] = targetLevel
}

function formateString(str)
return(str:gsub("|([A-Z]+)|", (function(a) return values[a] end)))
end

if(config.rewardItem.use and (not config.rewardItem.minLevel or targetLevel >= config.rewardItem.minLevel) and (not config.rewardItem.minLevelDiff or levelDiff >= config.rewardItem.minLevelDiff)) then
local uid = doPlayerAddItem(killer, config.rewardItem.itemid, 5)
end
if(config.killMessage.use) then
doPlayerSendTextMessage(killer, config.killMessage.messageClass, formateString(config.killMessage.text))
end
if(config.broadcastMessage.use and (not config.broadcastMessage.minLevel or getPlayerLevel(cid) >= config.broadcastMessage.minLevel) and (not config.broadcastMessage.minLevelDiff or levelDiff >= config.broadcastMessage.minLevelDiff)) then
broadcastMessage(formateString(config.broadcastMessage.text), config.broadcastMessage.messageClass)
end
if(config.killerAnimation.use) then
doSendAnimatedText(getCreaturePosition(killer), config.killerAnimation.text, config.killerAnimation.color)
end
if(config.targetAnimation.use) then
doSendAnimatedText(getCreaturePosition(cid), config.targetAnimation.text, config.targetAnimation.color)
end
end
end

return true
end

<event type="death" name="DeathBroadcast" event="script" value="deathBroadcast.lua"/>

registerCreatureEvent(cid, "DeathBroadcast")


I use tfs 8.6 buyed of elfen

problably the killstorage and deathstorage are different?
 
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