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Hey i want my server to be a war server so if someone dies and login he's same level with same items in the temple. I have "Save" "1" on the character.
I think that you're wrong. You have 130lvl , you died and u still have 130 lvl? i think that you want to say levellock so minimal lvl is 120 and maximal level is maybe 150
try this for min lvl
function onLogin(cid)
if getPlayerLevel(cid) < 120 then
doPlayerAddExperience(cid, (getExperienceForLevel(120) - getPlayerExperience(cid)))
end
return TRUE
function onLogIn(cid)
for dropLoot = false do
if getCeatureLevel(cid) < 100 and isCreature then
return doCreatureSetDropLoot(cid, false) and doCreatureAddExperience(cid, (getExperienceForLevel(120) - getCeatureExperience(cid)))
end
function onLogIn(cid)
for dropLoot = false do
if getCeatureLevel(cid) < 100 and isCreature then
return doCreatureSetDropLoot(cid, false) and doCreatureAddExperience(cid, (getExperienceForLevel(120) - getCeatureExperience(cid)))
end
function onLogIn(cid)
for dropLoot = false do
if getCeatureLevel(cid) < 100 and isCreature then
return doCreatureSetDropLoot(cid, false) and doCreatureAddExperience(cid, (getExperienceForLevel(120) - getCeatureExperience(cid)))
end