• There is NO official Otland's Discord server and NO official Otland's server list. The Otland's Staff does not manage any Discord server or server list. Moderators or administrator of any Discord server or server lists have NO connection to the Otland's Staff. Do not get scammed!

Idea for a new server!

Would you like a new server with this improvements?

  • Yes, all my ideas are in it!

    Votes: 89 70.1%
  • Yes, but not completely, I will post my ideas below!

    Votes: 16 12.6%
  • No, I don't agree at all!

    Votes: 22 17.3%

  • Total voters
    127

Seboool

Advanced OT User
Joined
Jul 21, 2012
Messages
651
Reaction score
150
Well, as LunarForce seems to be almost dead and there are interested people in having their ideas come true on LunarForce I will start a poll with them mixed together and improved a bit from my side:

A whole new server with your ideas and propositions. Named maybe MoonHawk (there was one in the past) mixed up from LunarForce and ShadowCores together!

Your propositions are typed in that colour.


Real Map of course just like on ShadowCores with Quests etc.

Ideas from the posts below: to need to have the basic quests like Banuta, Goroma, Okolnir, Yalahar Acces etc.

Type: PvP-Enforced Server (was also the idea to make it RPG/PvP)

PvP Protection: 30/50 Level (proposition: 100 lvl, please remember that there won't be that high lvls regarding the exp stages)

Players below Level 50 won't lose any items on death unless they have white, red or black skull.

Exp Rates: average ~13x (Compare to ShadowCores: 27x & LunarForce: 16x)


1-7: 40x
8-30: 30x
31-50: 20x
51-80: 15x
81-100: 10x
101-130: 7x
131-150: 5x
151-170: 3x
171-200: 2x
201-xxx: 1.5x

Rewards for levels:

8lvl - 1cc and basic equipment
40lvl - 3cc
70lvl - 5cc
100lvl - 10 cc

or opened for your propositions

Magic Level Rate: 2x (Compare to ShadowCores: 7x & LunarForce: 3x)

Skill Rate: 9x (Compare to ShadowCores: 30x & Lunarforce: 12x)

Loot Rate: 2x (Small events sometimes which will increase it to 3x - Compare to ShadowCores & LunarForce: 3x)

Frag Limits (if it would be RPG/PvP): 5 frags to Red Skull & 7 frags to Black Skull *** 6 hours to loose one unjustified kill (30 hours to loose Red Skull & 42 hours to loose Black Skull or buy a premium scroll to delete the unjustified kills)

Death Penalty:

Death of a player below lvl 50 (PvP protected): loose ~1lvl
Death of a player above lvl 50 from a monster: opened for your propositions
Death of a player above lvl 50 from a player: opened for your propositions
Death of a player above lvl 50 from a player in a warmode: opened for your propositions

Stone Skin Amulet delay: I will create a little poll which I will renew sometimes and where I will put crosses from your votes in the posts below like this, I will vote for not to have SSA delays:

SSA Delay of 5 seconds:
SSA Delay of 3 seconds:
SSA Delay of 2 seconds:
No SSA Delay : xxxxx

Shared Experience in Party below level 120:

Below level 120 I would take the shared experience system as it is on LunarForce & ShadowCores


Shared Experience in Party above level 120:

2 People in shared - 80% exp for every monster
3 People in shared - 60% exp for every monster
4 People in shared - 40% exp for every monster
5+ People in shared- 20% exp for every monster

(may be -10% for each party member until a certain amount of %)
or decreased and have maybe %5 shared experience bonus at all lvls


Mana Regeneration:

Without Soft Boots for EK: 5mana/sec
• With Soft Boots for EK: 10mana/sec
• Without Soft Boots for RP: 7mana/sec
• With Soft Boots for EK: 12mana/sec
• Without Soft Boots for Mages: 10mana/sec
• With Soft Boots for Mages: 20mana/sec


Yes, it's Veziv's idea and the only one I like but it's also
opened for your propositions

The last thing is that this server would have NO TRANSFERS TO IT AND NO TRANSFERS FROM IT, just a brand-new server with our wishes!!!

I hope you like it and support me aswell as post your opinions and more ideas below this post :)
 
Last edited:
Well, as LunarForce seems to be almost dead and there are interested people in having their ideas come true on LunarForce I will start a poll with them mixed together and improved a bit from my side:

A whole new server with your ideas and propositions. Named maybe MoonHawk (there was one in the past) mixed up from LunarForce and ShadowCores together!


Real Map of course just like on ShadowCores with Quests etc.

Type:
RPG/PvP

PvP Protection: 30 Level

Players below Level 50 won't lose any items on death unless they have white, red or black skull.
Exp Rates: average ~13x (Compare to ShadowCores: 27x & LunarForce: 16x)


1-7: 40x
8-30: 30x
31-50: 20x
51-80: 15x
81-100: 10x
101-130: 7x
131-150: 5x
151-170: 3x
171-200: 2x201-xxx: 1.5x

Rewards for levels:
8lvl - 1cc and basic equipment
40lvl - 3cc
70lvl - 5cc
100lvl - 10 cc
150lvl - 20 cc
200lvl - 50 cc

or opened for your propositions

Magic Level Rate: 2x (Compare to ShadowCores: 7x & LunarForce: 3x)

Skill Rate: 9x (Compare to ShadowCores: 30x & Lunarforce: 12x)

Loot Rate: 2x (Small events sometimes which will increase it to 3x - Compare to ShadowCores & LunarForce: 3x)

Frag Limits: 5 frags to Red Skull & 7 frags to Black Skull *** 6 hours to loose one unjustified kill (30 hours to loose Red Skull & 42 hours to loose Black Skull or buy a premium scroll to delete the unjustified kills)

Death Penalty:

Death of a player below lvl 50 (PvP protected): loose ~1lvl
Death of a player above lvl 50 from a monster: opened for your propositions
Death of a player above lvl 50 from a player: opened for your propositions
Death of a player above lvl 50 from a player in a warmode: opened for your propositions

Stone Skin Amulet delay: I will create a little poll which I will renew sometimes and where I will put crosses from your votes in the posts below like this, I will vote for not to have SSA delays:

SSA Delay of 5 seconds:
SSA Delay of 3 seconds:
SSA Delay of 2 seconds:
No SSA Delay : x

Shared Experience in Party below level 120:

Below level 120 I would take the shared experience system as it is on LunarForce & ShadowCores


Shared Experience in Party above level 120:

2 People in shared - 80% exp for every monster
3 People in shared - 60% exp for every monster
4 People in shared - 40% exp for every monster
5+ People in shader- 20% exp for every monster

Yes, it's Veziv's idea and the only one I like but it's also
opened for your propositions

The last thing is that this server would have NO TRANSFERS TO IT AND NO TRANSFERS FROM IT, just a brand-new server with our wishes!!!

I hope you like it and support me aswell as post your opinions and more ideas below this post :)
I think the ssa should stay normal since no one will be 400 lvl and everyone will then be dropping like shit.
 
I think the ssa should stay normal since no one will be 400 lvl and everyone will then be dropping like shit.
There won't be levels 400 so fast :D I will add your vote
 
didnt agree with the exp stages,
should make it easy to get 140-150 so ppl can start to war after 1-2 days not exp 3 weeks for lvl 150
and after lvl 150~ u can make exp x1.5
 
didnt agree with the exp stages,
should make it easy to get 140-150 so ppl can start to war after 1-2 days not exp 3 weeks for lvl 150
and after lvl 150~ u can make exp x1.5
Ok, thanks for your statement, we will see in further posts and I will make a second option to the exp stages :)
 
I would give only cash until lvl 100 like it is on Lunar/Shadow.
-----
Loot: it should be x1.5 or x2
Experience: x 2 from 151 and x 1.5 from 200
Frags : same as shadowcores so people will be afraid of spamming ue etc...
SSA/MightRings: No exhaust, since people won't have cash for ssa if the loot will be quite low.
Quests to access areas: such as okolnir/yalahar/banuta/goroma etc.. etc.. people will be to put some effort in order to gain fast cash/lvls (also there won't be so many bot chars in good places)
Offline training: stage should be x0.5 like its on rl tibia, this way people wouldn't have so high mlvls.
Experience loss: You should lose 120-160% if you die by a monster and 70-120% if you die by players (depending on your lvl)
Sms shop: only simple items such as Arena rewards, maybe some addon items and cash.
Mana regeneration: without soft boots it should be 5-10/sec with softboots 15-20/sec
---
If i get some new ideas I will post them here.
 
Well, as LunarForce seems to be almost dead and there are interested people in having their ideas come true on LunarForce I will start a poll with them mixed together and improved a bit from my side:

A whole new server with your ideas and propositions. Named maybe MoonHawk (there was one in the past) mixed up from LunarForce and ShadowCores together!


Real Map of course just like on ShadowCores with Quests etc.

Type:
RPG/PvP

PvP Protection: 30 Level

Players below Level 50 won't lose any items on death unless they have white, red or black skull.

Exp Rates: average ~13x (Compare to ShadowCores: 27x & LunarForce: 16x)


1-7: 40x
8-30: 30x
31-50: 20x
51-80: 15x
81-100: 10x
101-130: 7x
131-150: 5x
151-170: 3x
171-200: 2x
201-xxx: 1.5x

Rewards for levels:

8lvl - 1cc and basic equipment
40lvl - 3cc
70lvl - 5cc
100lvl - 10 cc
150lvl - 20 cc
200lvl - 50 cc

or opened for your propositions

Magic Level Rate: 2x (Compare to ShadowCores: 7x & LunarForce: 3x)

Skill Rate: 9x (Compare to ShadowCores: 30x & Lunarforce: 12x)

Loot Rate: 2x (Small events sometimes which will increase it to 3x - Compare to ShadowCores & LunarForce: 3x)

Frag Limits: 5 frags to Red Skull & 7 frags to Black Skull *** 6 hours to loose one unjustified kill (30 hours to loose Red Skull & 42 hours to loose Black Skull or buy a premium scroll to delete the unjustified kills)

Death Penalty:

Death of a player below lvl 50 (PvP protected): loose ~1lvl
Death of a player above lvl 50 from a monster: opened for your propositions
Death of a player above lvl 50 from a player: opened for your propositions
Death of a player above lvl 50 from a player in a warmode: opened for your propositions

Stone Skin Amulet delay: I will create a little poll which I will renew sometimes and where I will put crosses from your votes in the posts below like this, I will vote for not to have SSA delays:

SSA Delay of 5 seconds:
SSA Delay of 3 seconds:
SSA Delay of 2 seconds:
No SSA Delay : xx

Shared Experience in Party below level 120:

Below level 120 I would take the shared experience system as it is on LunarForce & ShadowCores


Shared Experience in Party above level 120:

2 People in shared - 80% exp for every monster
3 People in shared - 60% exp for every monster
4 People in shared - 40% exp for every monster
5+ People in shader- 20% exp for every monster

Yes, it's Veziv's idea and the only one I like but it's also
opened for your propositions

The last thing is that this server would have NO TRANSFERS TO IT AND NO TRANSFERS FROM IT, just a brand-new server with our wishes!!!

I hope you like it and support me aswell as post your opinions and more ideas below this post :)
seboool.
everything perfect, as I imagine a new great server.
I agree with everything.
congratulations because they must not have been easy to draw something so clear to all players
 
Deszczu no1 runing defence so shut the fuck up / And defence its part of game :) when calar got school what u making? from server save till 15-16 .00 ? when calar back ? sneaking every1 with 15 ppl and get in defence
 
The problem is, did you even speak with Mark about this or this is another useless thread because Mark clearly said new server will be not created in the nearest future?

I do like an idea to create new server but as far as I know it's not even in plans.
 
The problem is, did you even speak with Mark about this or this is another useless thread because Mark clearly said new server will be not created in the nearest future?

I do like an idea to create new server but as far as I know it's not even in plans.
That's why I post a thread like this. To ask your opinion because like they always say it's up to the players and we have to bring the ideas and that's my idea I want to share
 
That's why I post a thread like this. To ask your opinion because like they always say it's up to the players and we have to bring the ideas and that's my idea I want to share

As i said, it needs some corrections but it's obviously a good idea. We just need to wait for some gm response to find out if it is even possible.

Only thing im worried about is a frag system. Im quite sure that limitted frags will causes similar situations to those we had on shadow.
 
if the responsible of the server do what they say, surely they will open this new server.
they say to bring the ideas for the debates and votes, this ready,
with the victory to create a new server, as spoken by seboool, they have to create
 
As i said, it needs some corrections but it's obviously a good idea. We just need to wait for some gm response to find out if it is even possible.

Only thing im worried about is a frag system. Im quite sure that limitted frags will causes similar situations to those we had on shadow.

Yes, I'm opened for others propositions and we will see soon, maybe it will bring some more ideas of a perfect server. Thanks for your feedback, I will update it later with your idea of the frag system but say me exactly the idea you want to see in it.
 
As i said, it needs some corrections but it's obviously a good idea. We just need to wait for some gm response to find out if it is even possible.

Only thing im worried about is a frag system. Im quite sure that limitted frags will causes similar situations to those we had on shadow.
if one of the problems that you imagine is when wars, will have noobchar.
this problem will not have, because everyone will have to have access to get where you need access;
no one will be willing to make all accesses on maker to disrupt the wars.
among other reasons, such as exp charnoob, and have access requires a minimum lvl
 
if one of the problems that you imagine is when wars, will have noobchar.
this problem will not have, because everyone will have to have access to get where you need access;
no one will be willing to make all accesses on maker to disrupt the wars.
among other reasons, such as exp charnoob, and have access requires a minimum lvl

Even one noob char can seriously interrupt in battle, especially in a close one and unlike you, im 100% sure that we will have noob chars on battles.

@Seboool

Got 3 options atm.

1) Increasing amount of frags posted by You.
2) Making this server pvp enfo.
3) Making an old tibia pvp system.
 
have to find a middle ground to pvp or Hardcore.
because even needing access and so on. have even noobchar on wars
I think this point has to be studied thoroughly, about being pvp or hardcore
 
Last edited:
Back
Top