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Item regeneration prblem

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When i have my items on and go out of pz zone i get the two swords that i think is the hunting duration thingy.
How to get rid of it, beacuse i cant logout when i have it. To logout i need to go in pz zone or remove set how to fix??
plz help tfs 0.3.6
8.6
Thanks in Advance
 
im guessing you have set condition in movements.
and 1 of condition attributes are aggressive = 1
Or perhaps its default setting so you have to give aggressive = 0

Either way, hard to tell, since you don't show script, what is causing this.
 
im guessing you have set condition in movements.
and 1 of condition attributes are aggressive = 1
Or perhaps its default setting so you have to give aggressive = 0

Either way, hard to tell, since you don't show script, what is causing this.
u wanna see my movement script .xml or just the items in xml script

Code:
<movevent type="Equip" itemid="7885" slot="legs" event="function" value="onEquipItem">
        <vocation id="1"/>
        <vocation id="5" showInDescription="0"/>
        <vocation id="2"/>
        <vocation id="6" showInDescription="0"/>
        <vocation id="3"/>
        <vocation id="7" showInDescription="0"/>
        <vocation id="4"/>
        <vocation id="8" showInDescription="0"/>
    </movevent>
    <movevent type="DeEquip" itemid="7885" slot="legs" event="function" value="onDeEquipItem"/>

in items.xml:
Code:
    <item id="7885" name="Donation legs">
        <attribute key="weight" value="1900" />
        <attribute key="armor" value="8" />
        <attribute key="slotType" value="legs" />
        <attribute key="absorbPercentEarth" value="5" />
           <attribute key="absorbPercentIce" value="5" />
           <attribute key="absorbPercentEnergy" value="5" />
           <attribute key="absorbPercentFire" value="5" />
           <attribute key="absorbPercentPoison" value="5" />
           <attribute key="healthGain" value="100" />
           <attribute key="healthTicks" value="500" />
           <attribute key="manaGain" value="100" />
           <attribute key="manaTicks" value="500" />
    </item>
 
Last edited by a moderator:
show:
movements>scripts> .lua files what give you this kind of problem.

If you don't know what .lua files give your problem then:
Get the item Id's what you want to fix
Then open up movements.xml
then find the itemID's there and check what script is attached to them.

Btw, i have only used TFS 1.0
I m not sure do you even have scripts attached to movements or its all hardcoded in sourcecode.
 
remove set
from these words i though you had some fancy scripts.

Doesn't look items give any problems.

Test what happens if you take away:
<attribute key="healthGain" value="100" />
<attribute key="healthTicks" value="500" />
<attribute key="manaGain" value="100" />
<attribute key="manaTicks" value="500" />

Good to know what attributes give these problems.

Are you sure the area you are about to stepping in doesn't have any monster spawns nearby?
 
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