champions
ashe
* hawkshot
o passive component removed
o cooldown changed to 55/50/45/40/35s from 60s
anivia
* stats
o attack range reduced to 550 from 600
amumu
* stats
o health reduced to 536 from 556
o armor reduced to 12 from 18.3
* despair
o ap ratio increased to 0.02 from 0.01
* tantrum
o ap ratio increased to 0.7 from 0.5
* curse of the sad mummy
o area of effect reduced to 375 from 600
o root duration reduced to 1s from 2.5s
o damage over time removed, now deals 250/375/500 initial damage
o ap ratio increased to 1 from 0.35
o cooldown reduced to 100 at all levels from 170/150/130
corki
* stats
o health reduced to 425 from 457
o health per level reduced to 78 from 82
o armor reduced to 12 from 17
o armor per level reduced to 3 from 3.5
* hextech shrapnel shells
o damage increased to 12% from 10%
* phosphorus bomb
o no longer reveals invisible units
o damage increased to 80/135/190/245/300 from 80/130/180/230/280
* missile barrage
o now applies on-hit effects to the primary target
evelynn
* stats
o movement speed increased to 320 from 315
garen
* courage
o fixed a bug in which the active component was not reducing damage by the intended amount
kassadin
* nether blade
o now slows kassadin's attack target by 15% (30% while activated) for 2 seconds
katarina
* bouncing blade
o now deals physical damage
o now applies on-hit effects
o cast range reduced to 450 from 600
leblanc
* ethereal chains
o reduced slow percent to 20% from 25%
o reduced root duration to 0.75/1/1.25/1.5/1.75 from 1/1.25/1.5/1.75/2
lux
* stats
o damage per level increased to 3.5 from 3.3
* prismatic barrier
o slightly increased missile speed
* finales funkeln
o range increased to 3500 from 3000
miss fortune
* double up
o bounce range reduced by 25
o bounce now prioritizes champions in range
rammus
* spiked shell
o armor to damage ratio reduced to 20% from 25%
soraka
* starcall
o damage increased to 80/110/140/170/200 from 60/90/120/150/180
items
* zhonya's ring
o passive ap bonus reduced to 20% from 25%
* madred's bloodrazor
o magic damage on hit reduced to 3.5% of enemy's max health from 4%
* clarified trinity force tooltip
* fixed a bug in which bilgewater cutlass active wasn't dealing enough damage
summoner spells
* rally
o cooldown reduced to 250 from 270