I DONT KNOW but this is maybe his abilities (not confirmed) this is just ideas ;S
A possibility for Jarvan’s Q ability is a single-target nuke where Jarvan dashes towards and through an enemy, straight to the person behind the target, like the Demacian Goku. This would enable Jarvan to dash through tanks so he can get straight to cutting up the fragile DPS or support champions hanging out in the back during teamfights.
Another potential ability would have Jarvan hurling his lance like a giant spear, impaling an enemy champion. The throw is so powerful that the lance would plant in the ground behind them, where it would transform into a flag that buffs allies. Jarvan can pick the lance back up, ala Olaf’s axe throw, but enemy champions have an opportunity to burn the flag before he gets the chance to.
- Epic. Jarvan’s ultimate has him leap into the air and slam down lance-first into an enemy champion within range. Upon impact, an arena springs up from the ground to create a one-on-one duel between Jarvan and his unfortunate nemesis. This sounds like a combination of Pantheon’s and Poppy’s ultimate abilities, although it was undecided if the ultimate will be global or how long the duel would las
Passive- Jarvan’s passive is designed to support his playstyle: initiate fights with the enemy, run into the fray hitting everyone a little bit (rather than single-target DPS), and keep on going ‘til the opposing champions are wiped out. His passive lets him deal extra damage to champions with 70% or more of their maximum health, meaning Jarvan players have the incentive to change targets rapidly in a fight, softening them a bit and then moving on to the next and letting their teammates clean up the rest. The developers were also toying with the idea of giving him an innate slowing debuff on his auto-attacks, to encourage players to tag as many enemy champions as possible to maximize his effectiveness.
Riot has been very steadily delivering new champions to their wide fanbase. It’s clear that the developing team has only gotten better with practice, as very few champions have been released in a completely broken or unbalanced state lately. Even if these champions don’t end up having these exact abilities, it’s enlightening to get a snapshot of how they played during development. What do you think of the two upcoming champions? Do they sound like a day-one purchase, or will you save your IP for bigger and badder?