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[League of Legends] General Discussion

Dragon, buff creatures ded 2s by wriggles lantern proc with high as + W & Q
Tower ded 2s by high as with W + as itens
Wriggles Lantern free ward.
 
@up winner!! here have cookie!


wriggle + as items super op on 3v3 just go clear jungle super fast and dragon all time and give the buffs and lizard to ur teammates so they can dominate thier lanes^^
 
@up winner!! here have cookie!


wriggle + as items super op on 3v3 just go clear jungle super fast and dragon all time and give the buffs and lizard to ur teammates so they can dominate thier lanes^^

come i live 20min from u :< i want my cookie now :eek:
 
lol ashe dies in under 1sec in 3v3, idk why ppl take her in 3v3 and go solo top XD

46Wimi15o.png
 
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Patch Notes:


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New Skins in the Store

    Volcanic Wukong
    General Wukong
    Darkforge Jarvan IV
    Bloodfury Renekton


PVP.net Store

    UI redesign of the store home page
        Bouncing red text animation replaced with a shimmer
        Replaced the bright blue and bright red header graphics with dark blue
        Removed padding to create 20% more space on the home page
        Fixed several issues with text alignments (featured items for example)
        Fixed an issue with the promo image scroller where it would pause when you moused over an image
    Filtering items by IP/RP now works properly
    Added a filter that allows a user to sort alphabetically
    Search functionality updated to narrow results as you type each character
    All store pages now have a textured background instead of a solid black background
    Replaced pagination with a vertical scroll bar
    Updated the topside tabs graphic and added a rollover state
    Fixed a bug with sorting that caused certain items to show up in incorrect places once filtered


PVP.net v1.40.XX

    Players will now receive more IP in very long ranked games
    Number of leaves is no longer visible in game lobbies
    Added a mouseover tooltip for the notifications tab
    LeaverBuster emails are now localized per language
    Fixed the text color of Masteries to make them easier to read
    Fixed a bug that allowed banned Champions to be selected when using the Random option
    Fixed a bug with displayed wins in the Custom Game lobby
    Fixed several bugs with the Mastery Page UI
    Fixed several bugs that occurred while viewing another Summoner's profile
    Fixed several bugs with the word filter


League of Legends v1.0.0.122
Wukong, the Monkey King

    Crushing Blow: Wukong swings his mighty staff with incredible speed, crushing his opponent. This attack deals additional physical damage and reduces the enemy's armor for a short duration.
    Decoy: Wukong utilizes his cleverness to trick his foes. He becomes stealthed for 1.5 seconds and leaves an uncontrollable decoy behind that will deal Magic Damage to enemies near it after 1.5 seconds.
    Nimbus Strike: Wukong dashes on a cloud toward a target enemy and sends out images to attack up to 2 additional enemies near his target, dealing physical damage to each enemy struck.
    Cyclone (Ultimate): Wukong's staff grows outward and he spins it around, dealing damage and knocking up enemies. Wukong gains movement speed over the duration of the spell.
    Stone Skin (Passive): Wukong's armor and magic resistance are increased for each nearby enemy champion.


Annie

    Disintegrate
        Damage reduced to 85/125/165/205/245 from 90/130/170/210/250
        Ability power ratio reduced to .7 from .75
    Incinerate
        Damage reduced to 80/130/180/230/280 from 85/135/185/235/285
        Ability power ratio reduced to .75 from .8


Cassiopeia

    Miasma now gives persistent vision in the area where cast


Corki

    Phosphorus Bomb
        No longer blinds
        Damage reduced to 70/120/170/220/270 from 80/130/180/230/280
    Gatling Gun attack damage ratio reduced to 20% from 25%
    Missile Barrage: Big One bonus damage reduced to 50% from 60%


Ezreal

    Fixed a bug where Mystic Shot did not interact with spell shields


Galio

    General
        Base health increased to 520 from 495
        Base armor increased to 20.5 from 16
        Armor per level reduced to 3.5 from 4
    Resolute Smite
        Projectile speed increased to 1300 from 1200
        Mana cost reduced to 60/65/70/75/80 from 70/75/80/85/90
        Ability power reduced to .7 from .8
    Bulwark
        Duration increased to 4 seconds from 3.5 seconds
        Heal increased to 25/40/55/70/85 from 20/32/44/56/68
    Idol of Durand damage reduction while channeling increased to 50% from 30%


Gangplank

    Parrrley gold bonus reduced to 4/5/6/7/8 from 4/6/8/10/12
    Raise Morale
        Active attack damage bonus reduced to 14/22/30/38/46 from 20/28/36/44/52
        Active movement speed bonus reduced to 10/14/18/22/26% from 14/18/22/26/30%


Janna

    New models and textures for Janna and Tempest Janna
    All new animations for her and her skins!


Jax

    Leap Strike
        Attack damage ratio increased to 1.0 from 0.7
        Base damage reduced to 35/60/85/110/135 from 50/75/100/125/150


Kayle

    General
        New model and animations!
            Community contest "Fresh Prince of Bel Air" /dance animation
        Attack damage per level reduced to 2.5 from 3
        Attack speed per level reduced to 2 from 2.3
        Recommended items updated
    Holy Fervor
        New Passive: Kayle's basic attacks against enemy champions now reduce their armor and magic resistance by 2% for 5 seconds (stacks up to 5 times)
    Reckoning
        Missile speed increased to 1300 from 1000
        Ability power ratio increased to 1.0 from 0.8
        Mana cost reduced to 70/75/80/85/90 from 80/85/90/95/100
        Slow increased to 35% from 25%
        Damage amplification reduced to 5% from 8/10/12/14/16%
    Righteous Fury
        Cooldown reduced to 16 seconds from 22/21/20/19/18 seconds
        Bonus damage increased to 20/30/40/50/60 from 4/10/16/22/28
        Increased splash range to 300 from 200
        Ability power ratio decreased to .2 to .3
        Mana cost reduced to 45 from 65
    Divine Blessing
        Base heal adjusted to 45/85/125/165/205 from 65/100/135/170/205
        Movement speed duration reduced to 2.5 seconds from 10 seconds
        Movement speed boost increased to 15/17/19/21/23% from 12%
        Ability power ratio reduced to .35 from .5
        Cooldown increased to 15 seconds from 10 seconds


Maokai

    Sap Magic can now be cast while silenced


Orianna

    Command: Dissonance
        Ability power ratio reduced to .5 from .6
        Movement speed slow and boost reduced to 20/25/30/35/40% from 25/30/35/40/45%


Pantheon

    Grand Skyfall now has a range of 5500


Swain

    Ravenous Flock now prioritizes champions


Teemo

    Fixed a bug where Move Quick did not proc on-spell cast effects such as Sheen


Tryndamere

    General
        New model and animations!
            Tryndamere has been working out and is now approximately 20% bigger
        Tryndamere now uses Fury, gaining 5 per hit, 10 per crit, and 10 extra per kill.
        Fury decays at 5 Fury per second after being out of combat for 10 seconds.
    Bloodlust
        Passively adds 5-20/10-30/15-40/20-50/25-60 Attack Damage depending on how wounded Tryndamere is
        Consumes all Fury to heal Tryndamere for 30-80/40-135/50-190/60-245/70-300 depending on how much Fury was consumed
        Cooldown adjusted to 12 seconds from 12/11/10/9/8 seconds
    Mocking Shout is now free to cast
    Spinning Slash
        Spinning Slash is now free to cast
        Cooldown increased to 13/12/11/10/9 seconds from 9 seconds
        Base damage adjusted to 60/90/120/150/180 from 40/90/140/190/240
        Scaling adjusted to 1.0 bonus Attack Damage from 0.5 total Attack Damage (still scales with AP)
        Now deals physical damage instead of magic damage
    Battle Fury now grants up to 35% Critical Chance, depending on how full his Fury bar is


Twisted Fate

    Gate now has a range of 5500


Udyr

    Tiger Stance Attack Damage ratio reduced to 1.5 from 1.7
    Fixed a bug where turtle stance was healing off of the damage dealt by Madred's Razor.


Vayne

    Fixed a bug where Silver Bolts would go through Blind effects.


Yorick

    General
        Base armor of ghouls reduced to 10 from 20
    Omen of Death damage percent reduced to 45/60/75% from 50/75/100%
    Omen of Pestilence now scales off of ability power at a 1.0 ratio instead of a .8 bonus attack damage ratio
    Omen of Famine
        Heals for 40% of the damage dealt, down from 50%
        Range reduced to 550 from 650


Items

    Zhonya's Hourglass combine cost reduced to 800 from 1000
    Randuin's Omen and Shurelya's Reverie will now grant assists


General

    Significantly reduced sound related mid-game framerate stalls and hitches which were strongly affecting gameplay on certain machines
    Fixed a bug where certain spells would deal damage twice
    Fixed a bug where minions were not properly displaying stat growth over time

I like theee patches except a few like annie nerf (useless..) panth nerf (?????????? already bad..)


and this will be ewpic:
Tryndamere

General
New model and animations!
Tryndamere has been working out and is now approximately 20% bigger
 
This is like the only game that you won't say you're bored.
+ No one have overpowered stuff
Beside runes :)
 
Statistics of LoL from Season One. This game is currently the biggest F2P game in the world.


Here are LoL Statistics:

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    Every day, over 1.4 million players log on to play League of Legends
    There are over 15 million registered accounts
    Between NA and EU servers, peak concurrency has reached 500,000 players
    Players spend an aggregate total of 3.7 million hours in-game every day
    The official League of Legends site gets 6 million hits a day
    League of Legends YouTube videos have nearly 100 million views
    Over 1,690,000 viewers tuned into the online broadcast of the League of Legends Season One Championship, with concurrent viewership peaking at over 210,000


But one game’s numbers aren’t impressive on their own. Here are the numbers from a few other other big online games for comparison:

League of Legends: ~1,400,000 online players per day
Team Fortress 2 Free-to-Play: ~60,000 to 90,000 online players per day
EVE Online: ~45,000 to 60,000 online players per day
Herores of Newerth: ~37,000 online players per day




Source: League of Legends is thriving; here are the numbers to prove it | PC Gamer
 
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Got trolled hard. Enemy team was feeding us and rtunning into turrets for like 5min and then started playing and we lost so hard. Fucking pathetic guys I get in my teams... After the split there's only fucking 10 year old retards and just dumb shits playing -.- and in EVERY game there's at least one feeder in each team
My favourite feed...I mean players are the ones that have "1998" in their name
 
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@ipoex all champs are either op or up when they come out ^^ Just wait 1 week. I underestimated yorick myself but now look at him. Boss. We just have to wait untill someone finds out how to play him.
 
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