Guitar Freak
_LüA_n☺b_
Im wondering something, we all know the "learning spells" thing is configurable at config.lua, so if I state needlearn = no, then all players start will every spell for their vocation, but Im wondering if it is possible to make a script so the characters will start with all spells like normal but except certain ones that would need to be obtained later on? Like from an NPC or something like that?
Any clue?
Thanks in advance.
EDIT: Solved, thanks Bintzer! +Rep added.
Any clue?
Thanks in advance.
EDIT: Solved, thanks Bintzer! +Rep added.
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