<?xml version="1.0" encoding="UTF-8"?>
<monster name="Fire Overlord" nameDescription="a fire overlord" race="fire" experience="2800" speed="300" manacost="0">
<health now="4000" max="4000"/>
<look type="243" corpse="8964"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="80" attack="100" fire="650"/>
<attack name="firefield" interval="2000" chance="15" range="7" radius="4" target="1">
<attribute key="shootEffect" value="fire"/>
</attack>
<attack name="fire" interval="1000" chance="15" length="1" min="-300" max="-900">
<attribute key="areaEffect" value="fireattack"/>
</attack>
<attack name="fire" interval="1000" chance="13" target="1" radius="4" min="-200" max="-350">
<attribute key="areaEffect" value="firearea"/>
</attack>
</attacks>
<defenses armor="25" defense="25"/>
<elements>
<element physicalPercent="15"/>
<element energyPercent="25"/>
<element icePercent="-15"/>
<element deathPercent="20"/>
</elements>
<immunities>
<immunity physical="0"/>
<immunity energy="0"/>
<immunity fire="1"/>
<immunity poison="1"/>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity outfit="1"/>
<immunity drunk="1"/>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2148" countmax="100" chance="10000"/><!-- gold coin -->
<item id="2152" countmax="3" chance="1000"/><!-- platinum coin -->
<item id="8877" chance="900"/><!-- lavos armor -->
<item id="7899" chance="1250"/><!-- magma coat -->
<item id="10553" chance="1500"/><!-- Fiery Heart -->
<item id="8304" chance="100000"/><!-- eternal flames -->
</loot>
</monster>