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Lua lost magic level when you die mystic spirit 0.2.11.pl2

marcelao777

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Sep 9, 2011
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hello, when player dies, the magic level do not lose, since I changed vocations, I want him to lose when you die 1 ml.

my vocation.xml
Code:
<vocation id="5" name="Master Sorcerer" description="a master sorcerer" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="1">
<diepercent experience="10" [B][COLOR="#800000"]magic="50"[/COLOR][/B] skill="7" equipment="7" container="100"/>    
    <formula meleeDamage="1.8" distDamage="1.8" defense="1.0" armor="1.0"/>
        <skill id="0" multiplier="1.5"/>
        <skill id="1" multiplier="2.0"/>
        <skill id="2" multiplier="2.0"/>
        <skill id="3" multiplier="2.0"/>
        <skill id="4" multiplier="2.0"/>
        <skill id="5" multiplier="1.5"/>
        <skill id="6" multiplier="1.1"/>
    </vocation>

my config.lua
Code:
  pzLocked = 60000
  [COLOR="#800000"][B]deathLosePercent = 7[/B][/COLOR]
  criticalHitChance = 7
  removeAmmoWhenUsingDistanceWeapon = "yes"


i use tfs mystic spirit client 9.x (9.31)
 
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