marcelao777
New Member
- Joined
- Sep 9, 2011
- Messages
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hello, when player dies, the magic level do not lose, since I changed vocations, I want him to lose when you die 1 ml.
my vocation.xml
my config.lua
i use tfs mystic spirit client 9.x (9.31)
my vocation.xml
Code:
<vocation id="5" name="Master Sorcerer" description="a master sorcerer" gaincap="10" gainhp="5" gainmana="30" gainhpticks="4" gainhpamount="10" gainmanaticks="2" gainmanaamount="10" manamultiplier="1.1" attackspeed="2000" soulmax="200" gainsoulticks="15" fromvoc="1">
<diepercent experience="10" [B][COLOR="#800000"]magic="50"[/COLOR][/B] skill="7" equipment="7" container="100"/>
<formula meleeDamage="1.8" distDamage="1.8" defense="1.0" armor="1.0"/>
<skill id="0" multiplier="1.5"/>
<skill id="1" multiplier="2.0"/>
<skill id="2" multiplier="2.0"/>
<skill id="3" multiplier="2.0"/>
<skill id="4" multiplier="2.0"/>
<skill id="5" multiplier="1.5"/>
<skill id="6" multiplier="1.1"/>
</vocation>
my config.lua
Code:
pzLocked = 60000
[COLOR="#800000"][B]deathLosePercent = 7[/B][/COLOR]
criticalHitChance = 7
removeAmmoWhenUsingDistanceWeapon = "yes"
i use tfs mystic spirit client 9.x (9.31)