vyctor17
Member
- Joined
- Oct 17, 2010
- Messages
- 79
- Reaction score
- 13
exist one function to multiply the especific monster attack base with "cid"?. like the "setCreatureMaxHealth" but only for attacks.
example: setMonsterAttack(attack)
function onStatChange....
setMonsterAttack(getMonsterInfo.atk * lostlifepercent)
example: setMonsterAttack(attack)
function onStatChange....
setMonsterAttack(getMonsterInfo.atk * lostlifepercent)