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LunarForce

Lunarforce was more atractive when ?


  • Total voters
    100

wacherski

Active Member
Joined
Sep 22, 2012
Messages
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Guys , i heard mark in shadowcores forum , thats why i'm making these new thread .

First of all , before the changes you guys can tell me this is true , lunarforce was with 350-400 players online , the battles occurred with more frequency , there was around 6 teams includind brazilians , mexicans and european teams , the levels wasn't the problems and all of you know this , we "ALL" vote for reduce levels and EXP rates ( i didnt remember about the shared exp I may be mistaken as to that).

After the changes i can remember every one transfered to Shadowcores back , the battles occurred a few times , the people who agitated for changes simply "quit" after the first warmode. The rest of teams tried to fight but failed or simply quited to play shadowcores because there were no teams.

Feel free to post your oppnion . @Veziv @Lapaa @Calar @wille @venumsz @Tali @Murka @Ploodriny
@insaneklown @Mark

My Option to changes

*exp shared back 40%
*keep the rates
*add exaust for SSA (for people dont spam in forum that cant kill a mage)
*close transfer back to shadowcores

Thanks all , sorry for english
 
I'll just tell you one thing: No, LunarForce did not have 350-400 players before the changes were implemented. That is a factual inaccuracy that blows away the point that you think you are making.
 
I'll just tell you one thing: No, LunarForce did not have 350-400 players before the changes were implemented. That is a factual inaccuracy that blows away the point that you think you are making.
He is telling that old lunar are better than now, exp shared and etc etc etc
 
I'll just tell you one thing: No, LunarForce did not have 350-400 players before the changes were implemented. That is a factual inaccuracy that blows away the point that you think you are making.
NOP ? AUAHUHUAHUAHUAHU.. @Hani I respect u, more u say a BIG shit.. LunarForce before changes.. is 250-400 ppl on.. and 250-400 ppl ACTIVE
today 200 players max.. more all know is 200 ppls bot make money 24/07 to sell on rl or transfer to shadowcores
Lunarforce completely dead, no have players, battles, actions...etc not have nothing, have bots bots bots script 100% afk make money 24h.
I showed reasons to hani and agreed with me. LunarForce Need changes
 
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I'll just tell you one thing: No, LunarForce did not have 350-400 players before the changes were implemented. That is a factual inaccuracy that blows away the point that you think you are making.

@Hani @Mark

Of course we had 300 + players online, I and all players to speak the truth!

Just you look at the teams that had the lunar:

Edigar Team
Promyth Team
bruhs Team
Xuxa Team
Veziv Team
Calar Team
Prootex Team

And they all had at least 40 players online for war!

Listen a bit to what the community wants to lunar this will be good for all of us and obviously for you..

#LUNARCOMEBACK
 
I vote for whatever changes that increases the number of players without destroying the server entirely because right now I think it's too hard for newcomers that come in a small group such as 2-5 people and wants to hunt together they barely can considering the shared experience makes their teamhunting useless unless they hunt without shared experience. Also I know it's an war server but still you should consider making it easier for newcomers by making the shared experience slightly higher or something like this. Also you may have a good reason not to update some of the minor stuff but once the custom roshamuul you were talking about get's introduced I'm sure your servers will get slightly more popular, even lunarforce. So if I were you I would've considered changing the shared experience a bit when you feel like it's done and ready to be placed in-game for the players to experience. :)
PS: I know this is a war server but once the players that are playing here at the moment decides to quit who is going to play lunarforce? When pretty much all they can do to level up is to hunt solo? I see absolutely no fun in that and considering they probably wants to experience this server in a fun way you should consider letting those people do it in smaller or bigger groups. ;p
 
I vote for whatever changes that increases the number of players without destroying the server entirely because right now I think it's too hard for newcomers that come in a small group such as 2-5 people and wants to hunt together they barely can considering the shared experience makes their teamhunting useless unless they hunt without shared experience. Also I know it's an war server but still you should consider making it easier for newcomers by making the shared experience slightly higher or something like this. Also you may have a good reason not to update some of the minor stuff but once the custom roshamuul you were talking about get's introduced I'm sure your servers will get slightly more popular, even lunarforce. So if I were you I would've considered changing the shared experience a bit when you feel like it's done and ready to be placed in-game for the players to experience. :)
PS: I know this is a war server but once the players that are playing here at the moment decides to quit who is going to play lunarforce? When pretty much all they can do to level up is to hunt solo? I see absolutely no fun in that and considering they probably wants to experience this server in a fun way you should consider letting those people do it in smaller or bigger groups. ;p
I agree with you mai friendo
 
What I said here:
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089870
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089897

The current poll is not only useless to us, but contains false information. The amount of players online was declining long before we suggested any changes to the rates.
ok, more and now ? you satisfied with 200 bots active ? before 200..150 300 etc..all active man, today all 1000000% afk. check date last warsystem.
man >200< bots make money.. not is 200 players active, wars, battles and actions..etc.. IS 200 BOT SCRIPT 100% AFK MAKING MONEY BRO.. and rules of 100% bot afk ? no have ?

http://www31.speedy*****malware.localhost/zzHxq/download/lunarzin.jpg
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
this is LunarForce today.. "SELL CASH LUNAR"
http://www31.speedy*****malware.localhost/zzHxq/download/lunarzin.jpg
@Mark please create you a official poll your point of view and u suggestions
 
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What I said here:
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089870
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089897

@Mark @Hani

The current poll is not only useless to us, but contains false information. The amount of players online was declining long before we suggested any changes to the rates.

But Mark, the players playing now, are the smallest part of the players who played Lunarforce.

And most playing now, just make money with bot to transfer or sell rl ..

The other servers that have greater exp, are not balanced such as the Lunarforce, and Ava and waves don't have smaller hits ..

Apart from that are not hardcore PVP ..

@Mark , @Hani , @Siramix want to take the question that most want Lunarforce the same as before?

Create a topic asking, and you will see the amount of players that will vote and return to play if the changes will happen

# LUNARCOMEBACK
 
What I said here:
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089870
http://otland.net/threads/7-4-server-hosted-by-twifysoft.217038/page-2#post-2089897

The current poll is not only useless to us, but contains false information. The amount of players online was declining long before we suggested any changes to the rates.
Would it be possible for you to create an non-official thread just to see what the majority of players would like to see and then perhaps create and official if there will be any changes? By you making a thread we will see what you (or the staff) agrees are good rates for a hardcore-pvp server and what changes you are willing to make (if the community can't help you with those decisions). Also please all the people that's discussing in this thread don't talk about the botters on this server we all know that there are plenty of them and that they are selling money in-game for rl cash.
 
WE WANT THAT LUNARFORCE BACK:

http://www.speedy*****malware.localhost/rrGrx/1.jpg
http://www.speedy*****malware.localhost/33R3z/2.jpg
http://www.speedy*****malware.localhost/DDSDu/3.jpg
http://www.speedy*****malware.localhost/vvCvQ/5.jpg
http://www.speedy*****malware.localhost/nnYny/6.jpg

@Mark @Hani @Siramix
 
Levels were a huge problem before in wars.. and it will be the same if they would bring back shared exp. I find it kinda weird that you guys keep saying you want shared exp for team hunt.. you can still team hunt without this shared exp bonus of 40%. Another thing you guys dont seem to understand is, we europeans enjoy our summer.. outside with friends/go on vacation, not inside on ts3 and tibia. Calar is in poland as far as I know so his team isn't playing right now I guess.. Veziv is just too dumb to fix people. I am 100% sure most of us europeans wanna play after summer, but I doubt people want to if there's bunch of brazilians level 500+.. which means they will start a new poll about removing shared exp and reduce levels again. Also it's kinda unfair for some people who spent time exping their chars after their levels been reduced with lower exp and no shared exp, while you guys could get level 400 within a short time with 40% bonus.


edit:

@brazilians, apparently you're all here to fight.. what stops you from playing lunarforce as it is? You can still team hunt as much as you want and get level 300+ so easy (without 40%.).
 
Levels were a huge problem before in wars.. and it will be the same if they would bring back shared exp. I find it kinda weird that you guys keep saying you want shared exp for team hunt.. you can still team hunt without this shared exp bonus of 40%. Another thing you guys dont seem to understand is, we europeans enjoy our summer.. outside with friends/go on vacation, not inside on ts3 and tibia. Calar is in poland as far as I know so his team isn't playing right now I guess.. Veziv is just too dumb to fix people. I am 100% sure most of us europeans wanna play after summer, but I doubt people want to if there's bunch of brazilians level 500+.. which means they will start a new poll about removing shared exp and reduce levels again. Also it's kinda unfair for some people who spent time exping their chars after their levels been reduced with lower exp and no shared exp, while you guys could get level 400 within a short time with 40% bonus.


edit:

@brazilians, apparently you're all here to fight.. what stops you from playing lunarforce as it is? You can still team hunt as much as you want and get level 300+ so easy (without 40%.).
I'm not here to fight you but tell me 1 guy who actually manualled some of their levels back after the level reduce except for maybe decoy ;p
 
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