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Lua Magic Wall & Wild Growth rune bug

Aldo Axel

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Basc, using MW and WG rune puts other item id
using mw puts a papper , and with wg puts a lever

OTX 2.12 client 8.6 Compiled on windows 10 x64 bits Release
 
data\spells\scripts\support\magic wall rune.lua
and change this to the right ID
Lua:
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1497)
data\spells\scripts\support\wild growth rune.lua
and change this to the right ID
Lua:
setCombatParam(combat, COMBAT_PARAM_CREATEITEM, 1499)
 
I have it correct, when I use another version of OTX with different sources it works correctly, but with this one is bugged, i think may be spells.h/spells.cc...
maybe can replace the spells source with those that do works?
 
C++:
ITEM_MAGICWALL = 1497,
    ITEM_MAGICWALL_SAFE = 11098,
    ITEM_WILDGROWTH = 1499,
    ITEM_WILDGROWTH_SAFE = 11099,

can be the same id?
 
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