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Magiceffect when hitted

Sizaro

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Can someone make this script for me?

If you get hit by anything, you will see an magiceffect 62, 63 and 64 ( randoms ) on yourself! But only if the hit has a number, I mean if example: A goblin hit player. Goblin hit player for 0, then = no effect. If the goblin hit players 1 or more then = effect.

Is this possible? :thumbup:
 
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Your all not thinking.

When you get hit, theres always that RedSpark (The bloodloss effect)
So, knowing that, it should be safe to say find the region of code which sends that magic effect in source, and replace that magic effect with a random between 62 and 64 would work fine. Correct?

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