kito2
www.masteria.net
8.54 monsters were added?
Thank you Zkum for the list.
Bullet, I would apreciate that you will share the missing monsters.
Wellis, thank you, but I jsut wanted to know what the max hit was of the monsters with that attack and skill . I know it already.
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Blood Crab" nameDescription="a blood crab" race="blood" experience="160" speed="210" manacost="505">
<health now="290" max="290"/>
<look type="200" corpse="6075"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="0"/>
<flag staticattack="90"/>
<flag targetdistance="1"/>
<flag runonhealth="0"/>
</flags>
<attacks>
<attack name="melee" interval="2000" min="-0" max="-85"/>
</attacks>
<defenses armor="10" defense="15"/>
<elements>
<element icePercent="100"/>
<element earthPercent="100"/>
<element physicalPercent="12"/>
<element firePercent="10"/>
<element energyPercent="5"/>
</elements>
<loot>
<item id="2148" countmax="80" chance="40000"/><!-- gold coin -->
<item id="2148" countmax="39" chance="40000"/><!-- gold coin -->
<item id="2667" countmax="2" chance="4789"/><!-- fish -->
<item id="2478" chance="6827"/><!-- brass legs -->
<item id="2464" chance="5839"/><!-- chain armor -->
<item id="2143" countmax="2" chance="4000"/><!-- white pearl -->
</loot>
</monster>
<?xml version="1.0" encoding="UTF-8"?>
<monster name="Splasher" nameDescription="a splasher" race="blood" experience="500" speed="520" manacost="0">
<health now="1100" max="1100"/>
<look type="47" corpse="6066"/>
<targetchange interval="5000" chance="8"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="0"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="0"/>
<flag convinceable="0"/>
<flag pushable="0"/>
<flag canpushitems="1"/>
<flag canpushcreatures="1"/>
<flag staticattack="90"/>
<flag targetdistance="1"/>
<flag runonhealth="30"/>
</flags>
<attacks>
<attack name="melee" interval="1000" skill="65" attack="65"/>
<attack name="poison" interval="1000" chance="12" length="8" spread="10" min="-100" max="-160">
<attribute key="areaEffect" value="bubbles"/>
</attack>
<attack name="poison" interval="1000" chance="20" range="7" radius="3" target="0" min="-55" max="-105">
<attribute key="areaEffect" value="bubbles"/>
</attack>
</attacks>
<defenses armor="15" defense="18"/>
<elements>
<element firePercent="100"/>
<element icePercent="100"/>
<element earthPercent="15"/>
<element energyPercent="25"/>
</elements>
<immunities>
<immunity lifedrain="1"/>
<immunity paralyze="1"/>
<immunity invisible="1"/>
</immunities>
<voices interval="5000" chance="10">
<voice sentence="Qua hah tsh!"/>
<voice sentence="Teech tsha tshul!"/>
<voice sentence="Quara tsha Fach!"/>
<voice sentence="Tssssha Quara!"/>
<voice sentence="Blubber."/>
<voice sentence="Blup."/>
</voices>
<loot>
</loot>
</monster>
The underwater version hits more, has more exp/hp, and has slightly worse loot.copyed from rmp. dont know whats the diffrent of the one underwater and the one on surface is
Skill * ( Attack x 0.05 ) + ( Attack x 0.5 ) = Max melee hit
Thank you Cykotitan!
Finally got my second rep thingy
~Sentielo
lol<health now="1200" max="1200"/>