<?xml version="1.0" encoding="utf-8"?>
<monster name="Swarmer" namedescription="a swarmer" race="blood" experience="380" speed="270" manacost="0">
<health now="460" max="460"/>
<look type="460" corpse="15385"/>
<targetchange interval="2000" chance="0"/>
<strategy attack="100" defense="0"/>
<flags>
<flag summonable="1"/>
<flag attackable="1"/>
<flag hostile="1"/>
<flag illusionable="1"/>
<flag convinceable="1"/>
<flag pushable="0"/>
<flag canpushitems="0"/>
<flag canpushcreatures="0"/>
<flag targetdistance="1"/>
<flag staticattack="90"/>
<flag runonhealth="15"/>
</flags>
<attacks>
<attack name="melee" interval="2000" skill="50" attack="30"/>
<attack name="melee" interval="2000" skill="40" attack="25" poison="20"/>
</attacks>
<defenses armor="10" defense="8">
<defense name="speed" interval="1000" chance="15" speedchange="450" duration="4000">
<attribute key="areaEffect" value="redshimmer"/>
</defense>
</defenses>
<elements>
<element earthPercent="100"/>
<element holyPercent="0"/>
<element icePercent="-1"/>
<element deathPercent="0"/>
<element energyPercent="75"/>
<element firePercent="-10"/>
</elements>
<immunities>
<immunity invisible="1"/>
</immunities>
<loot>
<item id="2438" chance="400"/><!-- epee -->
<item id="2148" countmax="75" chance="990000"/><!-- gold coin -->
<item id="15479" chance="15490"/><!-- swarmer antenna -->
<item id="15486" chance="11980"/><!-- compound eye -->
<item id="2149" chance="880"/><!-- small emerald -->
</loot>
</monster>