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Monsters field spells doesn't decay

Kyran

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Jan 17, 2009
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Hello again.

I have a problem, when monster casts say fire bombs or fire fields, the fires doesn't decay. I have been searching for the last two days for a solution for my problem. But I just can't find any. Is there anywhere i can choose which field itemid the monsters shall use?

I use TFS 0.2.8

Thanks for any help!

Edit:
Ohh, and it's only monster spells. Runes works as they should!
 
Thanks Cykotitan, but since i didn't want to change all the fields on the map that aren't supposed to decay i changed the field in the source files.. Thanks anyway :D
 
yeah its the better way (but i didn't know if you're able to compile), looks like talaturen forgot to patch that
 
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