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C++ Multi target if skill > x (TFS 1.2)

ecorbello

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Mar 7, 2021
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Hello people,
I make an appeal to your knowledge and ask how to do the following. I Couldn't figure out on my own.

For example, to make knight melee hit 2 monsters (on normal attacks, for all weapons) if skill > 80, 3 if > 100, etc. Paladins the same (but ranged). I'm using Nostalrius 7.7 with TFS 1.2. It doesn't need to count as 2 hits for skill advancement nor consume extra ammo, it just have to deal damage to more than one target (but it would be nice to). Where should I look?
 
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