Hello people,
I make an appeal to your knowledge and ask how to do the following. I Couldn't figure out on my own.
For example, to make knight melee hit 2 monsters (on normal attacks, for all weapons) if skill > 80, 3 if > 100, etc. Paladins the same (but ranged). I'm using Nostalrius 7.7 with TFS 1.2. It doesn't need to count as 2 hits for skill advancement nor consume extra ammo, it just have to deal damage to more than one target (but it would be nice to). Where should I look?
I make an appeal to your knowledge and ask how to do the following. I Couldn't figure out on my own.
For example, to make knight melee hit 2 monsters (on normal attacks, for all weapons) if skill > 80, 3 if > 100, etc. Paladins the same (but ranged). I'm using Nostalrius 7.7 with TFS 1.2. It doesn't need to count as 2 hits for skill advancement nor consume extra ammo, it just have to deal damage to more than one target (but it would be nice to). Where should I look?