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MYACC Change new Character Postion

Runedayz

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I’m using tf1.3 tibia 12 and I looked everywhere to change postion of new accounts it’s taking me to rook.
 
Have you edited towns in remeres? Press ctrl + T then add the towns.
Remember that the town is displayed here on remeres.
townid.png

After that go to config.php in myaac and find
PHP:
 // town list used when creating character
    // won't be displayed if there is only one item (rookgaard for example)
    'character_towns' => array(1),

If you wish to add more towns, modify the array with 1,2,3, and so on, according to the town number displayer in remere's.
Example:
PHP:
 'character_towns' => array(1,2,3,4)  //this will make town 1, 2, 3 and 4 avaible for selection
After that, register the list of towns here:
PHP:
 // list of towns
    // if you use TFS 1.3 with support for 'towns' table in database, then you can ignore this - it will be configured automatically (generated from your .OTBM map)
    'towns' => array(
        0 => 'No town',
        1 => 'Town 1',
        2 => 'Town 2'
    ),
 
Have you edited towns in remeres? Press ctrl + T then add the towns.
Remember that the town is displayed here on remeres.
View attachment 60915

After that go to config.php in myaac and find
PHP:
 // town list used when creating character
    // won't be displayed if there is only one item (rookgaard for example)
    'character_towns' => array(1),

If you wish to add more towns, modify the array with 1,2,3, and so on, according to the town number displayer in remere's.
Example:
PHP:
 'character_towns' => array(1,2,3,4)  //this will make town 1, 2, 3 and 4 avaible for selection
After that, register the list of towns here:
PHP:
 // list of towns
    // if you use TFS 1.3 with support for 'towns' table in database, then you can ignore this - it will be configured automatically (generated from your .OTBM map)
    'towns' => array(
        0 => 'No town',
        1 => 'Town 1',
        2 => 'Town 2'
    ),

I thought you are Znote AAC fan xD

Thanks for explaining, very well!
 
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