So, we've been working our ass off the whole day and finally fixing many issues that were lying around since the dawn of last Necronia. So far there are 45 creatures on Bawfuria (38 of them with special abilities), and 5 scripted Bosses that I can't wait to see in action. I really believe that they will bring huge excitement to their challengers, and will require a lot of wit and thought before they can be taken down properly. We will maybe have a preview of some of them soon, but I can't promise anything. Not just that, but we added some cool things too such as new gauges for Rage, Necromancy and the latest addition to our damage-type arsenal - Venom.
Venom Archetype & Damage
This special damage type will be used by Venom monsters, which is a new category of poisonous creatures waiting to make you rot. There are 2 types of these creatures, as well as hybrids:
"Stackers" and
"Bursters"
Venom Stackers will apply stacks of venom into your blood.
But surprisingly, this special type of venom is not deadly by itself.
In order to burst and deal damage, it needs to be triggered by another substance.
This is where Venom Bursters come into play.
They possess the substance needed to burst the venom coursing through your veins.
Combined together, these 2 types of venom creatures can deal potentially fatal damage because even the weakest burster (e.g. Swampqueen Snake) can trigger all of the venom in your blood.
While you are envenomed, you will have an extra stat bar indicating the amount of damage you will receive if your venom is bursted.
So keep an eye on the bar and do not let it, under any circumstances, reach its full potential.
There are going to be several ways to remove venom from yourself, such as:
*Anti-Venom Potion
*Drinking water from the Hill of Life
*Various anti-venom foods
* And of course, getting bursted.
Additionally, we will be adding a new relic or artifact that adds resistance to venom damage.
You can see our old screenshot of Venolisk here.