chucky91
Advanced OT User
- Joined
- Apr 8, 2010
- Messages
- 284
- Solutions
- 9
- Reaction score
- 154
Had to close my server, by some miserable player manipulating the client to use a bot or a full version.
the serious problem with this is that when it extracts the data.zip file, even though it is encrypted, it works in another OTClient, another problem is if you are updating the sprits. At any moment this asshole is going to run into a bug. like a wrong sprit will give the error of not opening the dp and with some consumables in the backpack it is not removed when using it. so this cheating player ends up doing the infinite bug of using things because the Otclient is accepting the old sprits.
also, from time to time, a server crash causes a rollback.
unfortunately i didn't find any solution. as the only solution is to transfer the RSA from the gamelib/const.lua folder to the client.
the serious problem with this is that when it extracts the data.zip file, even though it is encrypted, it works in another OTClient, another problem is if you are updating the sprits. At any moment this asshole is going to run into a bug. like a wrong sprit will give the error of not opening the dp and with some consumables in the backpack it is not removed when using it. so this cheating player ends up doing the infinite bug of using things because the Otclient is accepting the old sprits.
also, from time to time, a server crash causes a rollback.
unfortunately i didn't find any solution. as the only solution is to transfer the RSA from the gamelib/const.lua folder to the client.