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[OTClient Mod] Loot stats

MagicWall

Veteran OT User
Joined
Oct 12, 2008
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I want to present my loot statistics module for OTClient, who was presented in posts:

[OTClient Showoff] Show off your OTClient project/module/UI and other
[OTClient Showoff] Show off your OTClient project/module/UI and other

What is loot_stats module?
This module is created for presenting dropped items/killed monster: count, chance etc. Additionally module may show actual dropped loot in a graphic form. All operations is on client side, so they need additional files (look How to add?), they check loot notifications and save it.


How to add?
  1. Add folder [loot_stats] to "mods" or "modules" folder (recommended "mods" folder) in your main OTClient folder.
  2. To folder items_versions add folder with version name (8.60 -> 860).
  3. Inside created folder add items.otb* and items.xml* files.
*This files you may find in map editors/servers etc.

How it's look like

loot_stats_30-09-2017_R_2.png

Loot_Stats_29_09_2017_1.gif


Loot_On_Screen_2_13.12.2017.gif


Features
  • Information about killed monsters.
  • Loot from all monsters.
  • Loot from one type of monster.
  • Graphic loot information on left top corner.

Limitations
  • Module need to work loot notifications.
  • This module work only with "classic" loot notifications.
  • You need to have items.otb and items.xml to work this module.
  • Problems with longer loading OTClient.

Download
Loot_stats

Bugs/Issues send to project on github.
Feauters/Ideas etc. add here.

This module work only with "classic" (like rl tibia) loot notifications!
You need to add files items.otb and items.xml!
 
items.xml read successfully.
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:286: attempt to index local 'xml' (a nil value)
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:286: in function 'openItemsXML'
/loot_stats/loot_stats.lua:131: in function </loot_stats/loot_stats.lua:99>
[C]: in function 'setClientVersion'
/client_entergame/entergame.lua:245: in function 'doLogin'
/client_entergame/entergame.lua:143: in function </client_entergame/entergame.lua:141>
 
What should i do? Add the mod in a folder on folder otclient/mods/
And add a folder and create this folder: otclient/mods/Loot Stats/loot_stats/items_versions/860

And add items.otb* and items.xml* there?
 
What should i do? Add the mod in a folder on folder otclient/mods/
And add a folder and create this folder: otclient/mods/Loot Stats/loot_stats/items_versions/860

And add items.otb* and items.xml* there?

Guys! I trully wanna test this! What do i doing wrong?
 
After using this mod, its working fine, but monsters and items images some show correctly or some show an X. Also, all monsters show as a black dwarf. Whats going on? Thank you!
 
I am sure this mod could be used for other things as well ;)
 
  • This module work only with "classic" loot notifications.
what u meant with this "classic" notifications?
I got on config
monsterLootMessage = 3
monsterLootMessageType = 22

Should I change it? Because there is nothing on Loot Stat box.
Thanks
 
8255e3d0df6cfad405767dc5c8ca469f..png


No - Show loot on Screen....


f5b7829fbe8d51c8f95ab53cbacd77ac..png

Erro - Name Itens e Img


:(

You will lost all loot data!"
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:62: in function 'callback'
/client_topmenu/topmenu.lua:31: in function </client_topmenu/topmenu.lua:29>
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:276: in function </loot_stats/loot_stats.lua:150>
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:276: in function </loot_stats/loot_stats.lua:150>
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:276: in function </loot_stats/loot_stats.lua:150>
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:276: in function </loot_stats/loot_stats.lua:150>
ERROR: protected lua call failed: LUA ERROR:
/loot_stats/loot_stats.lua:439: attempt to index a nil value
stack traceback:
[C]: in function '__index'
/loot_stats/loot_stats.lua:439: in function 'returnMonsterLoot'
/loot_stats/loot_stats.lua:561: in function 'refreshLootItems'
/loot_stats/loot_stats.lua:709: in function 'refreshDataInUI'
/loot_stats/loot_stats.lua:276: in function </loot_stats/loot_stats.lua:150>
 
Last edited by a moderator:
Lua:
ERROR: Unable to load module 'loot_stats': LUA ERROR:
/loot_stats/loot_stats.lua:283: attempt to call field 'getRealPath' (a nil value)
stack traceback:
    [C]: in function 'getRealPath'
    /loot_stats/loot_stats.lua:283: in function 'openItemsXML'
    /loot_stats/loot_stats.lua:131: in function 'loadClientVersionItems'
    /loot_stats/loot_stats.lua:91: in function 'initLootChecker'
    /loot_stats/loot_stats.lua:36: in function 'init'
    /loot_stats/loot_stats.otmod:13:[@onLoad]:1: in main chunk
    [C]: in function 'reload'
    /client_modulemanager/modulemanager.lua:125: in function 'reloadCurrentModule'
    ...ent_modulemanager/modulemanager.otui:134: [@onClick]:2: in function <...ent_modulemanager/modulemanager.otui:134: [@onClick]:

i got this error is not working tho.
 
No - Show loot on Screen....

Tick the wee "show loot on screen" box lol


To people with the same issue with "X" pictures:
1. Open your items.xml and find "2148"
2. Replace whole code with:

Code:
    <item id="2148" article="a" name="gold coin" plural="gold coins">
        <attribute key="weight" value="10"/>
        <attribute key="worth" value="1"/>
    </item>


*CHECK YOUR items.xml FILE - make sure you get plural value and attributes correctly written FOR EVERY SINGLE ITEM, which requires plural value!!

3. Save your items.xml and copy it to: mods\loot_stats\items_versions\(into your version folder e.g 960)
 
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