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OTClientV8

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Version 1.2 has been released - more advanced bot, new hotkeys and bug fixes

I created version with experimental tibia 10 (protocol 1100) support - http://************/1100.7z - I'm testing it on Latestnews - Pangeria.com (http://pangeria.com/) . Let me know what's missing/wrong and I'll try to create version supporting all features
 
Version 1.3 has been released - early protocol 11 support, better bot (with sound), auto reconnect, animated mounts, bug fixes

great, I really hope someone committed 11 protocol support on main OTC so TFS developers could updated tfs, because it is only updated when OTC gets support to connect :( but nice anyway 😁
 
Version 1.3 has been released - early protocol 11 support, better bot (with sound), auto reconnect, animated mounts, bug fixes


put an option to anti push works on hotkey, so players could use numlock5 for example...
for war selection:
push max

sd combo option, with a leader
auto follow option, with a name
so players can make a mage bomb :D
 
Can someone give info on how and where to modify the files to use it on a custom server OTclient?
 
looks u have the best otclient bot for now
gz
this bot just needs hotkeys and shortkeys tab

Can someone give info on how and where to modify the files to use it on a custom server OTclient?

he don't want to
its not a mod
he make the bot inside of his client who is not open source, unless you pay to him

so its not for the community, its just a client to use, just like tibia client is
i suggest you to use candybot (it is usable) + jhonny cave walker (a cave bot waypointer)

or get this client .dat and .spr, run in tibia client with elfbot who still so much better
and on others custom servers with higher version, just use xenobot, its better too
 
Well I would still need guidance how to apply candybot, i get the same game inferface module bug when i try to run it. and i dont see any guides on applying that bot to a custom otclient
 
Well I would still need guidance how to apply candybot, i get the same game inferface module bug when i try to run it. and i dont see any guides on applying that bot to a custom otclient
why would you need candybot lul
 
Im unable to run any other bot, the server has an antibot.dll implemented i cant bypass
 
Well I would still need guidance how to apply candybot, i get the same game inferface module bug when i try to run it. and i dont see any guides on applying that bot to a custom otclient

its just download and put the folder on the folder mods

why would you need candybot lul

OTClientV8 BOT is for OTClientV8, its not for the oficial open otclient
who is used in that custom server case
 
Im adding the files and i get the unable to load game interface module message, so i need help on that
 
Im adding the files and i get the unable to load game interface module message, so i need help on that

Why you are use his topic for your help?
And why are u using 2 topics to the same thing?
Create your own topic asking for help with more details so we can help you
 
just me that can't edit the News? im in news.php and just changing the titles and text but it doesn't work when i start the client again, the text is as it was before i edit it
 
just me that can't edit the News? im in news.php and just changing the titles and text but it doesn't work when i start the client again, the text is as it was before i edit it

Are you replacing the news link aswell? On init.lua

Services table
Lua:
news = "http://************/api/news.php",
 
Are you replacing the news link aswell? On init.lua

Services table
Lua:
news = "http://************/api/news.php",
#facepalm but how does i edit it, I need a php website for that? Then why is there an news.php then??
 
Version 1.4 has been released. It comes with websockets support (OTCv8/otclientv8 (https://github.com/OTCv8/otclientv8/blob/master/tutorials/Websockets.md)) bug fixes and one important crash bug fix.
Example websocket usage:
Code:
local url = "ws://************/"
local websocket = HTTP.WebSocket(url, {
    onOpen = function(message, websocketId)
    
    end,
    onMessage = function(message, websocketId)
    
    end,
    onClose = function(message, websocketId)
    
    end,
    onError = function(message, websocketId)
    
    end
})
-- it returns
print(websocket.id)
print(websocket.url)
websocket.send("Hello")
scheduleEvent(function()
    websocket.close()
end, 5000)

Is it even possible to change the news website to news.php? If so how?

Just edit init.lua and read what others says
 
Version 1.4 has been released. It comes with websockets support (OTCv8/otclientv8 (https://github.com/OTCv8/otclientv8/blob/master/tutorials/Websockets.md)) bug fixes and one important crash bug fix.
Example websocket usage:
Code:
local url = "ws://************/"
local websocket = HTTP.WebSocket(url, {
    onOpen = function(message, websocketId)
   
    end,
    onMessage = function(message, websocketId)
   
    end,
    onClose = function(message, websocketId)
   
    end,
    onError = function(message, websocketId)
   
    end
})
-- it returns
print(websocket.id)
print(websocket.url)
websocket.send("Hello")
scheduleEvent(function()
    websocket.close()
end, 5000)



Just edit init.lua and read what others says
Btw Watch my topic in support it's about the bot and client
 
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