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otcv8 black screen bug with extended view

demonrage

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Joined
Oct 28, 2014
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When I use the extended field of view, the game crashes and the screen goes black in certain areas of the map; I have to keep relogging and leave that area for things to return to normal. This doesn't happen in classic view mode.


Screenshot_43.webp
 
U aumentou a visualização do mapa no lado do servidor?
I think so. It used to work fine before... now it's having this problem.
I don't know if it's a glitched item on the map or if it's completely bugged out.
Post automatically merged:

The only error that appears in the console:
ERROR: failed to decompress message
at:
[C++]: ?internalRecvData@Protocol@@AAEXPAEI@Z
 
 
você ajustou coisas sem motor? [ANEXO=completo]101373[/ANEXO]
class Map
{
public:
Map();
virtual ~Map() {}

static constexpr int32_t maxClientViewportX = 18;
static constexpr int32_t maxClientViewportY = 14;

static constexpr int32_t maxViewportX = maxClientViewportX + 2;
static constexpr int32_t maxViewportY = maxClientViewportY + 2;
Post automatically merged:

I'll try this.
 
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