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OTX Server 3 - Based on TFS 1.2 (7.6/7.72 - 8.6 - 8.70/71 - 10.96)

i have problem with Incredibly Old Witch
My script in monsters/sorcerers/

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Incredibly Old Witch" nameDescription="an incredibly old witch" race="blood" experience="0" speed="220">
<health now="100" max="100" />
<look type="54" corpse="20535" />
<targetchange interval="5000" chance="50" />
<flags>
<flag summonable="0" />
<flag attackable="0" />
<flag hostile="1" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="0" />
<flag canpushitems="1" />
<flag canpushcreatures="1" />
<flag targetdistance="4" />
<flag staticattack="90" />
<flag runonhealth="0" />
</flags>
<attacks>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Rat" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Chicken" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Green Frog" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Pig" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Bug" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Kongra" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Dog" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Skunk" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
<attack name="outfit" interval="4000" chance="75" range="5" radius="5" target="1" monster="Donkey" duration="20000">
<attribute key="areaEffect" value="teleport" />
</attack>
</attacks>
<defenses armor="199" defense="199" />
<immunities>
<immunity energy="1" />
<immunity physical="1" />
<immunity death="1" />
<immunity holy="1" />
<immunity invisible="1" />
<immunity ice="1" />
<immunity earth="1" />
<immunity fire="1" />
<immunity drown="1" />
<immunity lifedrain="1" />
</immunities>
<voices interval="2000" chance="7">
<voice sentence="Stupid people!" />
<voice sentence="Everyone is so stupid!" />
<voice sentence="Feel the wrath of the witch!" />
<voice sentence="Oh how you will regret to have disturbed me!" />
<voice sentence="I will teach them all to leave me alone!" />
</voices>
</monster>


Script working excelent no bugs in console but the "Incredibly Old Witch" not changing outfit for donkey and pig. only Rat, Chicken, Green Frog, Bug, Kongra, Dog and Skunk working.
Some body help me fixing this problem??
 
my scripts pig and donkey

<?xml version="1.0" encoding="UTF-8"?>
<monster name="Pig" nameDescription="a pig" race="blood" experience="0" speed="130" manacost="255">
<health now="25" max="25" />
<look type="60" corpse="6000" />
<targetchange interval="4000" chance="0" />
<flags>
<flag summonable="1" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="1" />
<flag convinceable="1" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="25" />
</flags>
<voices interval="2000" chance="7">
<voice sentence="Oink oink" />
<voice sentence="Oink" />
</voices>
<loot>
<item id="2666" countmax="4" chance="64000" /> <!-- meat -->
<item id="10610" chance="950" /> <!-- pig foot -->
</loot>
</monster>


<?xml version="1.0" encoding="UTF-8"?>
<monster name="Donkey" nameDescription="a donkey" race="blood" experience="0" speed="150">
<health now="45" max="45" />
<look type="399" corpse="13509" />
<targetchange interval="2000" chance="20" />
<flags>
<flag summonable="0" />
<flag attackable="1" />
<flag hostile="0" />
<flag illusionable="0" />
<flag convinceable="0" />
<flag pushable="1" />
<flag canpushitems="0" />
<flag canpushcreatures="0" />
<flag targetdistance="1" />
<flag staticattack="90" />
<flag runonhealth="25" />
</flags>
<attacks>
<attack name="melee" interval="2000" min="0" max="-5" />
</attacks>
<defenses armor="2" defense="2" />
<voices interval="2000" chance="7">
<voice sentence="Grunt!" />
</voices>
<loot>
<item id="2666" countmax="2" chance="20000" />
</loot>
</monster>
 
the map is same for otx and tfs, i am using tfs map on otx server.

It was a joke, old servers that used the OTX map type were called OTX servers (before OTBM got popular)
They stored the map in a xml file.
 
Hello guys
im trying to compile this server on Linux Debian 9 and i got this error:

CMake Error at /usr/share/cmake-3.7/Modules/FindPackageHandleStandardArgs.cmake:138 (message):
Could NOT find PugiXML (missing: PUGIXML_INCLUDE_DIR PUGIXML_LIBRARIES)
Call Stack (most recent call first):
/usr/share/cmake-3.7/Modules/FindPackageHandleStandardArgs.cmake:378 (_FPHSA_FAILURE_MESSAGE)
cmake/FindPugiXML.cmake:14 (find_package_handle_standard_args)
CMakeLists.txt:22 (find_package)

Someone can help? :(
 
Last edited:
What are the GOD codes for creating items?
eg I want to create 1kk what should I enter?
/i 2160 100 - does not work, so what command
 
Anyone know how to fix this? I guess im missing a recourse file or something....

show.png
 
unable to load items otb.png

Compiled and try to start the server ... why can it not load items.otb that comes with the datapack?
 
Anyone have rl tibia datapack with map ? if yes can u share with me theanks.
 
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