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Paladins shooting!

Majeski20

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Joined
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Hello guys! :p

Is it possible to change the "exhaust" of paladins shooting? I mean, when u are spamming mana potion or manarune, you dont shoot until you release the button.
I want it to shoot all the time no matter what u do.

Thanks for answers :D
 
add this to every ammo line in weapons.xml for example
Code:
  <distance id="2547" level="50" swing="yes" event="function" value="default" />

rep if it helps

Yes it worked perfectly! Thank you very much. Rep given :)

EDIT: Actually i find out that it didnt work with Bows :eek:! whats wrong?
 
Last edited:
i think u mean its not working with x arrow not bows

just but Id of arrow in this line and but it to weapons.xml

I didnt get that right.. :S Can u change it?

Here is the part of ammo and bows.

Code:
	<!-- Bows and Crossbows -->
	<distance id="8849" level="45" unproperly="1" swing="yes" event="function" value="default"> <!-- Modified Crossbow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8850" level="60" unproperly="1" swing="yes" event="function" value="default"> <!-- Chain Bolter -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8853" level="80" unproperly="1" swing="yes" event="function" value="default"> <!-- Ironworker -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8852" level="100" unproperly="1" swing="yes" event="function" value="default"> <!-- Devileye -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8851" level="130" unproperly="1" swing="yes" event="function" value="default"> <!-- Royal Crossbow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8857" level="40" unproperly="1" swing="yes" event="function" value="default"> <!-- Silkweaver Bow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8855" level="50" unproperly="1" swing="yes" event="function" value="default"> <!-- Composite Hornbow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8856" level="60" unproperly="1" swing="yes" event="function" value="default"> <!-- Yol's Bow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8858" level="70" unproperly="1" swing="yes" event="function" value="default"> <!-- Elethriel's Elemental Bow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="8854" level="80" unproperly="1" swing="yes" event="function" value="default"> <!-- Warsinger Bow -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>
	<distance id="7366" level="75" unproperly="1" swing="yes" event="function" value="default"> <!-- viper star -->
		<vocation id="3"/>
		<vocation id="7" showInDescription="0"/>
	</distance>

 	<!-- Ammunition -->
	<distance id="2545" event="script" swing="yes" value="poison_arrow.lua"/>
	<distance id="2546" event="script" swing="yes" value="burst_arrow.lua"/>
	<distance id="7838" type="energy" swing="yes" event="function" value="default" />
	<distance id="7839" type="ice" swing="yes" event="function" value="default" />
	<distance id="7840" type="fire" swing="yes" event="function" value="default" />
	<distance id="7850" type="earth" swing="yes" event="function" value="default" />
	<distance id="3965" level="20" swing="yes" event="function" value="default" /> <!-- Hunting Spear -->
	<distance id="2389" swing="yes" event="function" value="default" /> <!-- Spear -->
	<distance id="7378" level="25" swing="yes" event="function" value="default" /> <!-- Royal Spear -->
	<distance id="7367" level="42" swing="yes" event="function" value="default" /> <!-- Enchanted Spear -->
	<distance id="7368" level="80" swing="yes" event="function" value="default" /> <!-- Assassin Star -->
	<distance id="7364" level="20" swing="yes" event="function" value="default" /> <!-- Sniper Arrow -->
	<distance id="7365" level="40" swing="yes" event="function" value="default" /> <!-- Onyx Arrow -->
	<distance id="7363" level="30" swing="yes" event="function" value="default" /> <!-- Piercing Bolt -->
	<distance id="2547" level="55" swing="yes" event="function" value="default" /> <!-- Power Bolt -->
	<distance id="6529" level="70" swing="yes" event="function" value="default" /> <!-- Infernal Bolt -->
</weapons>
 
I didnt get that right.. :S Can u change it?

Here is the part of ammo and bows.

luoying1.jpg

luoying2.jpg

luoying3.jpg

luoying5.jpg
 
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