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made some random stuffs.. I'm testing what would be good for Orc areas.
Edit: this piece of map was deleted because it didn't fit.. it looked pretty weird for being in a orc cave.
I'm remaking the area with other items/sprites and I'll post tomorrow what I've done.
His last 7.6 server where he used the same shit too:
Had a mage trapped(lvl 80) with 3 lvl 70 knights.. we all hitted 0-30 damage on the mage and it got faster mana than we could kill it lol
His last 7.6 server where he used the same shit too:
Had a mage trapped(lvl 80) with 3 lvl 70 knights.. we all hitted 0-30 damage on the mage and it got faster mana than we could kill it lol
not same stuffs
lots of things was wrong in my previous servers.
This is a brand new server and I'm not using anything from the old ones to create this one, so stop naming my old servers! they don't have anything with this one to do!
it's not like I would spamm details and think that would look good actually.. and also the map is still in beta which in my case means if it turns out wrong I can delete an entire continent and remake it.
Well, Hellrage is more for war and not for RPG, he doesnt really care if the map is UBER GOOD, as long as its good for war=)
And I can tell you that this server will last for LONG, why else would he spend his ENTIRE summer working on it?
I'd suggest the same as many else, dont focus that much on the map, more on the pvp =p
it's not like I would spamm details and think that would look good actually.. and also the map is still in beta which in my case means if it turns out wrong I can delete an entire continent and remake it.
I didnt mean by using too much details. Its more like you overuse the new "custom" sprites when they are not nessesarily the best ones. Just trying to make an extreme example: It looks like you put Mordor walls around the hobbit village.