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Parcels [TFS 0.3.4pl2]

Serginov

Onkonkoronkonk
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I can't open parcels in my server..
Is it a problem with the TFS 0.3.4pl2 or is it just me?

Does anyone know how to fix it?


Thanks in advance

Yours,
Slaktaren

EDIT:
Here is Parcel:
<item id="2595" article="a" name="parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
</item>
and stamped parcel:
<item id="2596" article="a" name="stamped parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
</item>
See? they're exactly the same.
But you can open the stamped parcel! not the parcel!

EDIT2; when I look on the parcel:
21:19 You see a parcel.
It weighs 18.00 oz.
and stamped parcel:
21:19 You see a stamped parcel (Vol:10).
It weighs 18.00 oz.

See? When I look at the parcel it doesn't say anything with (Vol:10).

EDIT3: Could it be caused by 2 parcels named the same sharing on the same sprite? :s Because there is just one stamped parcel and 2 parcels in the items.xml, none of the parcels works, but the stamped does.

EDIT4: When I click on the parcel when it's in my backpack then this just appear:
Look
Use
Trade with ...
It should be like this:
Look
Open
Open in new window
Trade with ...

Hope this helps!
 
Last edited:
I can't open parcels in my server..
Is it a problem with the TFS 0.3.4pl2 or is it just me?

Does anyone know how to fix it?


Thanks in advance

Yours,
Slaktaren

It's a problem because of you ;D

You use old items.otb file, just update it and it should be fine.

Yep, or you can edit it instead of replacing it, which is better. When you figure out how to edit it, you can do a lot of cool things with it :thumbup:
 
Just use an item editor? xd?

Why does TFS have a 'Reload items' Option when it doesn't work to reload the items? xD

When I reload items,
[Notice - Game::reloadInfo] Reload type does not work.

Anyway, just have to restart my server xd *sigh*...
 
Yep, or you can edit it instead of replacing it, which is better. When you figure out how to edit it, you can do a lot of cool things with it :thumbup:

Please swap back all the CIDs that Cipsoft swapped whilst adding new items.. that are using existing sprites.
(why would you ever want to do that?)
Kind regards,
Cykotitan
 
check in items.xml , look for parcel , and check it , it should say "container " if im not wrong.

like this.

</item>
<item id="2595" article="a" name="parcel">
<attribute key="weight" value="1800"/>
<attribute key="type" value="container"/>
 
I know, that was the first thing I was thinking :p but it's correct, it is like it should be..

Here is Parcel:
<item id="2595" article="a" name="parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
</item>
and stamped parcel:
<item id="2596" article="a" name="stamped parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
</item>
See? they're exactly the same.
But you can open the stamped parcel! not the parcel!

EDIT; when I look on the parcel:
21:19 You see a parcel.
It weighs 18.00 oz.
and stamped parcel:
21:19 You see a stamped parcel (Vol:10).
It weighs 18.00 oz.

See? When I look at the parcel it doesn't say anything with (Vol:10).

EDIT2: Could it be caused by 2 parcels named the same sharing on the same sprite? :s Because there is just one stamped parcel and 2 parcels in the items.xml, none of the parcels works, but the stamped does.

EDIT3: When I click on the parcel when it's in my backpack then this just appear:
Look
Use
Trade with ...
It should be like this:
Look
Open
Open in new window
Trade with ...

Hope this helps!
 
Last edited:
change
<item id="2595" article="a" name="parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
</item>

to thise one
<item id="2595" article="a" name="parcel">
<attribute key="weight" value="1800"/>
<attribute key="containerSize" value="10"/>
<attribute key="type" value="container"/>
</item>
and test it
 
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