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Peroxide's Mapping Thread

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not sure what I should do from here, gimmie ideas​

The bottom stone rail looks out of place in my opinion, to me that looks like an entrance to a bustling flea market
 
Hey Peroxide can u tell me how can I connect those stairs so they will work in game like a proper stairs? I seen some pics on mapshowoff but idk if that was just sprite modification or there is actualy a posibility to do this.

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Hey Peroxide can u tell me how can I connect those stairs so they will work in game like a proper stairs? I seen some pics on mapshowoff but idk if that was just sprite modification or there is actualy a posibility to do this.

3d2e6828d3e7460d8895e016cda96097.png
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like this?
 
Hey Peroxide can u tell me how can I connect those stairs so they will work in game like a proper stairs? I seen some pics on mapshowoff but idk if that was just sprite modification or there is actualy a posibility to do this.

3d2e6828d3e7460d8895e016cda96097.png
It's just a border trick though some probably do use sprite modifications, use borders + something that raises the border, i prefer one of the fallen tree items.
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download it, will definitely explain it better
http://www.filedropper.com/treestair
 
Always liked the style used for formorgar mines. Those three snow puffs (6718) in a triangle can't be unseen, though. But that's probably just me...

What did you use for hidden lighting in the ice walls?
 
Always liked the style used for formorgar mines. Those three snow puffs (6718) in a triangle can't be unseen, though. But that's probably just me...

What did you use for hidden lighting in the ice walls?
Surprisingly the Ice walls have that light naturally, I haven't placed anything behind them :p
 
Some parts i am like hmm na does not really loog that good , and then other parts i am like damn this looks very nice! :p
 
Looks really great!

Sorry if I have missed it, but is this the remake of the real map you were doing earlier or fully custom?
 
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