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Spell Real Tibia spell release [8.57] with 97% correct damage on all levels

RealSoft

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Hello. I felt I should release this spells..

Most of the spells are 99% (they are doing 1 damage less or more than rl tibia)
and some others are about 95% but very few.

Else they are very alike to real tibia, spells, attacks and more.
and as you might know, the "modern" tibia spells are 90 to 95% based on your magic level.

Anyway, enjoy the pack!

MEGAUPLOAD - The leading online storage and file delivery service

http://www.speedy*****malware.localhost/files/23768129/spells.rar

Password to archive is:
Code:
realsoft
Regards, RealSoft


Ps: if you're going to use this spells you can at least rep me for doing the job.
 
Last edited:
Very good, I dont need them but will rep you for doing the work for those who need it :)
 
May I ask you two things?
1) Where are the spells based on? (tibia-stats or wikia)?
2) Which spells is bugged? Cuz you said 97%:p

Edit: I noticed a bug at your spellpack.. you forgot to add an additional minimun and maximum damage, which is 7 and 16 for example at an avalanche rune
 
May I ask you two things?
1) Where are the spells based on? (tibia-stats or wikia)?
2) Which spells is bugged? Cuz you said 97%:p

Edit: I noticed a bug at your spellpack.. you forgot to add an additional minimun and maximum damage, which is 7 and 16 for example at an avalanche rune

they are based on a source I prefer keep hidden due to several reasons, but if you tested to compare them to a character of ANY lvl in real tibia you see they seems very exact :)

However, there is NO "bugged" spells... the spells are having 97% correct damage instead of 99 is exori, exori gran, exori con. those 3..
 
Edit: I noticed a bug at your spellpack.. you forgot to add an additional minimun and maximum damage, which is 7 and 16 for example at an avalanche rune

tibia-stats.com formulas aren't necessarily correct
weaker spells such as exura, might have a minimum healing value, instead.
 
@Sentielo, actually I didn't.. because most spells don't need it due to the level limit until you can use the spells...
secondly I did add minimum random damages like it should be.. but TFS didn't support the system I made so I had to remove it..

Example.. Minimum damage for exura give 5 hp, (EXAMPLE), and you're level 100+ mage with magic lvl 60+, you heal like randomly 150-300 hp with exura.. but a few times you heal 5 hp.

With this I mean, sometimes TFS fooled itself to instead of load the Minimum damage he loaded the Limit Minimum damage..
But as said, spells are 99% anyway.. there wont be any problem with any of the spells thanks to that you need to be above a certain level before you can use the spells.
 
i cant download it :S
plz upload it wth speedyshare
Speedy Share - upload your files here
 
I've been testing some of em. Error in console when I start up though.
Code:
[15:45:08.792] >> Loading script systems
[15:45:08.840] [Error - LuaInterface::loadFile] data/spells/scripts/party/train.
lua:55: ')' expected near 'then'
[15:45:08.841] [Warning - Event::loadScript] Cannot load script (data/spells/scr
ipts/party/train.lua)
[15:45:08.842] data/spells/scripts/party/train.lua:55: ')' expected near 'then'
[15:45:08.842] [Error - LuaInterface::loadFile] data/spells/scripts/party/protec
t.lua:54: ')' expected near 'then'
[15:45:08.843] [Warning - Event::loadScript] Cannot load script (data/spells/scr
ipts/party/protect.lua)
[15:45:08.843] data/spells/scripts/party/protect.lua:54: ')' expected near 'then
'
[15:45:08.844] [Error - LuaInterface::loadFile] data/spells/scripts/party/heal.l
ua:55: ')' expected near 'then'
[15:45:08.844] [Warning - Event::loadScript] Cannot load script (data/spells/scr
ipts/party/heal.lua)
[15:45:08.845] data/spells/scripts/party/heal.lua:55: ')' expected near 'then'
[15:45:08.846] [Error - LuaInterface::loadFile] data/spells/scripts/party/enchan
t.lua:54: ')' expected near 'then'
[15:45:08.846] [Warning - Event::loadScript] Cannot load script (data/spells/scr
ipts/party/enchant.lua)
[15:45:08.847] data/spells/scripts/party/enchant.lua:54: ')' expected near 'then
'


Edit: It looks like you just forgot a bracket on the end of a line in each:
Example:
Enchant.lua, line 54
Yours:
Code:
if(not getPlayerFlagValue(cid, PlayerFlag_NotGainMana) and (not getTileInfo(getThingPosition(cid)).pvp or config.pvpManaSpent) then
Should be:
Code:
if(not getPlayerFlagValue(cid, PlayerFlag_NotGainMana) and (not getTileInfo(getThingPosition(cid)).pvp or config.pvpManaSpent)[COLOR="red"])[/COLOR] then
 
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