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Monster Release complete monster pack v5.0

ok i will fix everything ASAP.

@Koliber66 yea i have almost all of them except bosses but won't post them until i have items id 8.4 the only thing missing are loots but have the attacks and stuff
 
if i switch to this monster pack, are the loot drops regular, or are they messed up?

dont want ppl to have tons of loot lol...
 
Manx i found bug : >

Name Gladiator look :
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="[B][COLOR="Red"]wild warrior[/COLOR][/B]" nameDescription="[B][COLOR="#ff0000"]a wild warrior[/COLOR][/B]" race="blood" experience="55" speed="215" manacost="420">
  <health now="120" max="120"/>
  <look type="131" head="57" body="57" legs="57" feet="57" corpse="6080"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag staticattack="90"/>
    <flag targetdistance="1"/>
    <flag runonhealth="10"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="46" attack="16"/>
  </attacks>
  <defenses armor="9" defense="18">
    <defense name="speed" interval="1000" chance="6" speedchange="200" duration="2000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="An enemy!"/>
    <voice sentence="Gimme your money!"/>
  </voices>
  <loot>
    <item id="2148" countmax="30" chance1="100000" chancemax="0"/>
    <item id="2511" chance="10000"/>
    <item id="2465" chance="3333"/>
    <item id="2509" chance="6666"/>
    <item id="2391" chance="100"/>
    <item id="2530" chance="5000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2398" chance="10000"/>
        <item id="2666" countmax="2" chance1="20000" chancemax="0"/>
        <item id="2649" chance="20000"/>
        <item id="2391" chance="909"/>
        <item id="2110" chance="2000"/>
        <item id="2459" chance="2500"/>
      </inside>
    </item>
  </loot>
</monster>
 
Last edited:
Manx i found bug : >

Name Gladiator look :
Code:
<?xml version="1.0" encoding="UTF-8"?>
<monster name="[B][COLOR="Red"]wild warrior[/COLOR][/B]" nameDescription="[B][COLOR="#ff0000"]a wild warrior[/COLOR][/B]" race="blood" experience="55" speed="215" manacost="420">
  <health now="120" max="120"/>
  <look type="131" head="57" body="57" legs="57" feet="57" corpse="6080"/>
  <targetchange interval="2000" chance="0"/>
  <strategy attack="100" defense="0"/>
  <flags>
    <flag summonable="1"/>
    <flag attackable="1"/>
    <flag hostile="1"/>
    <flag illusionable="1"/>
    <flag convinceable="1"/>
    <flag pushable="1"/>
    <flag canpushitems="0"/>
    <flag canpushcreatures="0"/>
    <flag staticattack="90"/>
    <flag targetdistance="1"/>
    <flag runonhealth="10"/>
  </flags>
  <attacks>
    <attack name="melee" interval="2000" skill="46" attack="16"/>
  </attacks>
  <defenses armor="9" defense="18">
    <defense name="speed" interval="1000" chance="6" speedchange="200" duration="2000">
      <attribute key="areaEffect" value="redshimmer"/>
    </defense>
  </defenses>
  <immunities>
    <immunity physical="0"/>
    <immunity energy="0"/>
    <immunity fire="0"/>
    <immunity poison="0"/>
    <immunity lifedrain="0"/>
    <immunity paralyze="0"/>
    <immunity outfit="0"/>
    <immunity drunk="0"/>
    <immunity invisible="0"/>
  </immunities>
  <voices interval="5000" chance="10">
    <voice sentence="An enemy!"/>
    <voice sentence="Gimme your money!"/>
  </voices>
  <loot>
    <item id="2148" countmax="30" chance1="100000" chancemax="0"/>
    <item id="2511" chance="10000"/>
    <item id="2465" chance="3333"/>
    <item id="2509" chance="6666"/>
    <item id="2391" chance="100"/>
    <item id="2530" chance="5000"/>
    <item id="1987" chance="100000">
      <inside>
        <item id="2398" chance="10000"/>
        <item id="2666" countmax="2" chance1="20000" chancemax="0"/>
        <item id="2649" chance="20000"/>
        <item id="2391" chance="909"/>
        <item id="2110" chance="2000"/>
        <item id="2459" chance="2500"/>
      </inside>
    </item>
  </loot>
</monster>

yea i know i always take a monster file as base so i don't have to write everything again, but forgot to edit it ill upload it later when i have the rest of the 8.4 monsters
 
Very good relase but monster maked like this is very strong coz this damage is bypassing defense,armor,shielding skill etc.
<attacks>
<attack name="melee" interval="2000" min="-0" max="-111"/>

btw. where you get latest items.xml?
 
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