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Monster Release complete monster pack v5.0

Im glad your keep on making this Manx.
I will hopefully be back soon aswell, started to fix some up again.

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[18/10/2009 15:40:48] [Warning - Monsters::loadMonster] Cannot load monster (Hellspawn) file (data/monster/8.4/hellspawn.xml).
[18/10/2009 15:40:48] Line: 24, Info: expected '>'


[18/10/2009 15:40:48] [Warning - Monsters::loadMonster] Cannot load monster (Mutated Rat) file (data/monster/8.4/mutated rat.xml).
[18/10/2009 15:40:48] Line: 38, Info: Extra content at the end of the document


[18/10/2009 15:40:48] [Warning - Monsters::loadMonster] Cannot load monster (Mutated Human) file (data/monster/8.4/mutated human.xml).
[18/10/2009 15:40:48] Line: 31, Info: Opening and ending tag mismatch: attribute line 29 and attack


[18/10/2009 15:40:49] [Warning - Monsters::loadMonster] Missing voice.sentence. (data/monster/The ruthless seven minions/Annihilon.xml)
[18/10/2009 15:40:49] [Warning - Monsters::loadMonster] Duplicate registered monster with name: Tortoise

[18/10/2009 15:40:51] [Spawn::addMonster] Cannot find "Jungle Maw"

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There you go, some things to check out as for what I found when started it up.

Yours,
Eldin.
 
Hellspawn now working:

Here goes an error that I now fixed:

Code:
<?xml version="1.0"?>
<monster name="Hellspawn" nameDescription="a hellspawn" experience="2550" speed="270" race="blood">
	<health now="3500" max="3500"/>  
	<strategy attack="100" defense="0"/>  
	<targetchange speed="0" chance="8"/>  
	<look type="322" corpse="9923"/>  
	<flags>    
		<flag canpushitems="1"/>   
		<flag canpushcreatures="1"/>    
		<flag hostile="1"/>    
		<flag attackable="1"/>    
		<flag pushable="0"/>    
		<flag staticattack="90"/>    
		<flag targetdistance="1"/>  
	</flags>  
	<attacks>    
		<attack name="melee" interval="2000" skill="85" attack="80"/>     
		<attack name="fire" interval="2000" chance="20" target="1" min="-130" max="-180">
			<attribute key="shootEffect" value="fire"/>
			<attribute key="areaEffect" value="explosion"/>
			</attack>
			<attack name="firecondition" interval="1000" chance="15" min="-220"> 
			<attribute key="shootEffect" value="fire"/>
		</attack>
	  </attacks>  
	<defenses armor="50" defense="55">
		<defense name="healing" interval="1000" chance="12" min="60" max="230">
			<attribute key="areaEffect" value="blueshimmer"/>
		</defense>
	</defenses>
	<elements>
		<element physicalPercent="30"/>
		<element energyPercent="10"/>
		<element firePercent="40"/>
		<element earthPercent="80"/>
		<element deathPercent="-5"/>
		<element icePercent="-10"/>
		<element holyPercent="30"/>
	</elements>
	<immunities>
		<immunity paralyze="1"/>
		<immunity invisible="1"/> 
	</immunities> 
	<voices speed="5000" chance="10">    
		<voice sentence="Your fragile bones are like toothpicks to me."/>    
		<voice sentence="You little weasel will not live to see another day" />    
		<voice sentence="I'm just a messenger of what's yet to come" />  
		<voice sentence="HRAAAAAAAAAAAAAAARRRR" yell="1"/>
		<voice sentence="I'm taking you down with me"/>
	</voices>   
	<loot>
		<item id="2477" chance="500"/> --Knight legs		
		<item id="2666" countmax="6" chance1="40000" chancemax="0"/> -- meat 
		<item id="7368" countmax="2" chance1="3500" chancemax="0"/> -- assassin stars
		<item id="6500" countmax="1" chance1="3500" chancemax="0"/> -- demonic essence 
		<item id="2231" chance="55000"/> -- Big Bone
		<item id="2148" countmax="100" chance1="100000" chancemax="0"/> -- gps 
		<item id="2148" countmax="80" chance1="100000" chancemax="0"/> -- gps 
		<item id="1987" chance="100000">
			<inside>
				<item id="2148" countmax="40" chance1="100000" chancemax="0"/> -- gps 
				<item id="2394" chance="9000"/> -- morning star
				<item id="9809" chance="2200"/> --Rusty Armor (Rare)
				<item id="7591" chance="6500"/> -- GHP
		        <item id="9970" countmax="4" chance1="3500" chancemax="0"/> -- small topaz
				<item id="7421" chance="450"/> -- onyx fail
				<item id="2476" chance="1100"/> --Knight Armor
				<item id="2475" chance="800"/> -- warrior helmet 
				<item id="9948" chance="700"/> -- dracoyle statue 
				<item id="9969" chance="900"/> -- black skull 
			</inside>
		</item>
	</loot>
</monster>

Kind Regards,
Eldin.
 
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