Hello all!
I've done a simple update of the map Evolution.
All information down:
Made the update of a clean Evolution map, no updates.
This map is atm unused and if you use it you'll be one of the first!
Please Rep++ if you downloaded! THANKS! (=
(Sorry I didn't use any Screens, I don't have time!!)
Regards,
Zammez
I've done a simple update of the map Evolution.
All information down:
Code:
Map statistics for the map "SimOne MapEditor 0.5.5"
Tile data:
Total number of tiles: 290069
Number of pathable tiles: 54598
Number of unpathable tiles: 235471
Percent walkable tiles: 18.82%
Detailed tiles: 18114
Percent detailed tiles: 6.24%
Item data:
Total number of items: 317847
Number of moveable tiles: 530
Number of depots: 25
Number of containers: 0
Number of items with Action ID: 0
Number of items with Unique ID: 29
Creature data:
Total creature count: 1254
Total spawn count: 470
Mean creatures per spawn: 2.67
Town/House data:
Total number of towns: 1
Total number of houses: 50
Mean houses per town: 50.00
Total amount of housetiles: 4694
Mean tiles per house: 93.88
Mean tiles per town: 4694.00
Largest Town: "Enigma City" (4694 sqm)
Largest House: "Zammez Extreme Guildhouse #1" (2377 sqm)
Generated by Remere's Map Editor version 1.1.11
Code:
Added new great house, Zammez Extreme Guildhouse #1
Added Teleport Room above Temple (Teleport below temple)
Added 2 new quest and made TPs to every single hunt spot.
New creatures, Zammez and Rich R00ker! Teleport to them!
Made the Depot Greater and added a little private room above Depot where GMs and Gods can sit and talk.
This map is atm unused and if you use it you'll be one of the first!
Please Rep++ if you downloaded! THANKS! (=
(Sorry I didn't use any Screens, I don't have time!!)
Regards,
Zammez
Attachments
-
Evolutions Map.rar504.6 KB · Views: 266 · VirusTotal
Last edited by a moderator: