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OpenTibia Remere's MapEditor 1.1.4 + Updating! (8.40 & 7.6 Support) -- Fixed Bugs... // RME.

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Archez

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Here you can found the newest version of Remere's MapEditor :)!

Have fun mappers! :D

Download here!


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Change Log:

Code:
1.1.4

    * Fixed bug that caused maps to be saved in invalid format for version pre-8.4
    * Fixed a bug with the menus not updating (causing crashes)
    * Better sorting of the RAW palette, by Marcotimmers

1.1.3

    * 8.4 support!
    * Fixed 7.6 data files.
    * Fixed bug with floor menu not updating.
    * Fixed bug where editor would take "Cancel" as "No" in the "are you sure" dialog.
    * Fixed a few minor bugs...

1.1.2

    * Undraw now works for doodad brush (same as using the eraser)
    * Eraser now finally works.
    * Fixed crash when pasting without having cut/copied anything.
    * Optimizations to rendering.
    * Fixed bug where you could have an area selected in drawing mode.
    * Fixed crash with selection.
    * Jump to Brush now sorts RAW brushes by item ID, not name.
    * Improved unique search.
    * Fixed corruption of towns when bringing up the map statistics screen.
    * Deleting/Cutting tiles now causes border refresh.
    * Fixed crash when selecting a tool brush, switching to another palette, entering/exiting prefrences and then clicking Q.

1.1.1

    * Opening a map through explorer now opens it in a new tab (instead of a new window). Configureable through settings.
    * Window now flashes when loading completes.
    * Fixed bug where the entire editor window would refresh while drawing.
    * Editor should now crash less when downgrading a map containing new items.
    * The editor no longer crashes when clicking on the minimap without a map open.
    * Redo now works correctly when used repeatedly.
    * Fixed the eraser brush.
    * Fixed house palette not updating properly when closing a tab (causing a crash).
    * Fixed bug with menus not updating.
    * Fixed bug with changing palette background color.

1.1.0

Major version release thanks to the addition of the awesome...

    * Tabs, yes tabs. You can now view multiple maps at the same time, and copy/paste between them.
    * Fixed bug that prevented the "Goto Destination" from displaying.
    * Fixed bug that would cause 8.11 maps as being treated as "not-supported"
    * The editor can now load 8.31 data files (still no change in format between 8.20 and 8.30).
    * Added "Highlight Items" option to the view menu.
    * "Out of memory" error should now be correctly displayed when exporting minimap.
    * Multiple bug and crash-fixes.

1.0.8

    * Fixed a bug where the editor would crash when right clicking on rotatable items.

1.0.7

    * Tibia Client 8.22 support.
    * Experimental Tibia Client 7.6 support!
    * Added "Goto Destination" for teleports.
    * House Palette should now look correct without having to resize it.
    * Hitting Enter while the Result Window is focused no longer closes the editor.
    * You can now change properties of a border item without having to turn off automagic.
    * Fixed a bug with the about window ;)
    * Fixed bug with the "Use large house size icons" & "Use large terrain tools" settings.

1.0.6

    * Fixed bug when converting from 8.00 to a higher version.
    * Fixed border bug with inner zilch border.
    * Fixed some errors in the materials file.
    * Added a few new doodads.
    * Added the "smithing" extension by Sadza.
    * Fixed coloring issue in the about menu.
    * Fixed bug with house palette not updating during map conversion
    * Fixed bug where "automagic" checkbox was inversed.

1.0.5

    * You can now reload the data files easily by tapping F5
    * Export minimap no longer resizes the main map
    * Editor no longer crashes while loading/saving under certain circumstances.
    * Editor should no longer display an improper error message when failing to load a map.
    * Support for client version 8.20/8.21, OTB 3 and OTBM 1
    * Editor can now load both 8.10 and 8.11 data files for version 8.10.
    * Palette completely recoded, editor should now load alot faster. Also added more configuration properties to the palette.
    * Hotkeys are now working when the palette has focus.
    * Fixes to certain border intersection.
    * Another massive update to the materials file.
    * Added user made extensions by Uforoid, Bobany, Heer Karel and others (?)
    * Fixed selection bug that made you unable to select 1 vertical line.
    * Fixed bug with the minimap that made it show the wrong part of the map if it wasn't evenly dimensioned.
    * Fixed a bug where "on_blocking" brushes would be placed on empty tiles.
    * Jump To Item/Brush dialog now displays images of the items you are searching for.
    * You can now press Q to jump to the previous brush.
    * You can now double click to open the Properties window.
    * You can no longer continue playing the games after you've lost.
    * Fixed coloring of the worm in snake, it is now a much brighter hue.
    * Fixed bug where the title would not update under wxGTK (Linux)
    * Improved doodad loading warning messages
    * Added the "clear_optional_borders" attribute to doodad brushes.
    * Fixed crash bug with "Recent Files"
    * Find Item is no longer enabled when you have no map loaded.
    * Map Conversion is now several thousand times faster.
    * Spawn Radius is saved when closing the editor.
    * "Select Creature" is now working properly.
    * Editor no longer crashes when exporting a very large minimap (it displays an error instead)
    * Added an update checker to the editor for future versions.
    * Custom Monsters are now stored in the Application Data directory under Windows or ./data/user under Linux, so the original files are not cluttered with custom monsters.
    * USE_MEMCACHED_SPRITES is now FALSE by default, editor will force this setting when loaded for the first time. Should reduce memory usage by 40-60 MB.
    * Fixed a bug where the screen would go black when converting the map to another version.
    * Fixed a bug that crashed the map editor when exporting a map.

1.0.4

    * Installer now checks if .NET 2.0 is installed.
    * Unicode support. Should now work under Ubuntu "out of the box" (wxWidgets Unicode is standard AFAIK)
    * Added a Recent files menu.
    * You can now search for items using CTRL+F (Show Spawns moved to S)
    * You can now search for any brush using the Jump to Item menu, you can switch between searching for brushes/items using CTRL+J
    * Improvements to all dialogs, they should now have more appropriate sizes.
    * Editor no longer incorrectly treats files as "pre 7.6"
    * Brushes now render correctly when "Show Only Colors" is enabled
    * Eraser is now visible when using a circular brush
    * Minimap checkbox now reflects whether the minimap is displayed or not
    * Town IDs now start at 1
    * Rune charges are now saved
    * Items no longer display in "Others" if they're present in another category
    * Copy & Cut now handles spawns/creatures
    * You can now set the data directory to point to another directory (mainly useful for debugging)
    * Rerandomizing the entire map should no longer reset stairs etc.
    * Creature palette is now sorted by name.
    * Creature palette should now update correctly when importing monsters and NPCs.

1.0.3

    * Installer now available for windows
    * Dockable windows added
    * Window size and layout is saved between sessions
    * Bug with spawns not loading when on another volume than the working directory fixed
    * Improvments to materials, including some user-made extensions.
    * Special items (459, 460) are now hidden when taking screenshots
    * House exits are hidden when "show houses" is unchecked
    * Top order now works correctly for items (items display in-editor as ingame)
    * RAW brushes now works like in SimOne's editor (doesn't allow more than 1 item with toporder 2 on a tile), can be configured in settings
    * Fixed bug with minimap colors (when exporting)
    * Optmizations to map saving, should be up to 5 times faster!
    * Fixed crash bugs with not having a version loaded.
    * Wall items are now placed in the proper order on a tile (Mainly relevant to trails, which will now be ABOVE rocks)
    * Fixed some strange options in dialogs & reduced the amount of errors when not loading any version.
    * Configuration file can now be stored locally instead of in the registry under Windows. Create an empty rme.cfg file in the installation directory and the editor will save settings there from then on.

1.0.2

    * Minimap window added
    * "Randomize map" & "Randomize selection" no longer removes aid/uid
    * If a creature is outside the spawn radius when loaded, a new spawn will be created
    * Editor now supports both 8.1 & 8.0, you can switch using the Map Properties menu
    * You can now switch the function of the center and right mouse buttons
    * Improvements to materials, added jungle doodads, included some of Dark Master's & Devil Boy's extensions...
    * Added an "untouchable" classification for walls, these will not be re-randomized
    * When removing a door the tile below will now be "wallized".
    * "Others" and "NPCs" tilesets will now always display
    * Item 459 & 460 renders correctly now.
    * Fixed a crashbug with "Select Creature"
    * The House Palette sizebar now works correctly.
    * Most doodad brushes will now not place themselves on one tile two times, you can overrule this behaviour by holding down ALT or change on_duplicate in the materials file
    * You can now "replace draw" with ground brushes, hold down ALT and drag, you will only replace tiles of the same type as the one you started drawing on.

1.0.1

    * Stackables are now placed with default count 1, not 255
    * You can no longer give runes more than 250 charges
    * Less warnings when loading 8.1 files
    * Editor does not crash when extension directory is unavailable
    * Source updated to work with x64 (Thanks mips_act)
    * Materials Extensions are now available!
    * New file structure
    * You can inverse mouse movement in the settings menu
    * You can now change brushsize using ALT+mousewheel or '' and ']'
    * Alternate keyboard shortcuts for some stuff
    * A floor menu
    * Editor will now create screenshot directory if it doesn't exist
    * Improvments to load bar
    * You can now rotate items using the right-click menu.
    * Editor will now properly warn for non-8.0 .dat/.spr
    * Brushes that are not in the palette will no longer display as choices when right clicking
    * README & COPYING are now .txt files so they're easier to read
    * Jump to item will now scroll to the selected item (Credits to SimOne :)
    * Cleaned up materials loading code
    * Turning on/off autobordering is now only A, not CTRL+A
    * Better about dialog
    * The OK button in the "Jump to item" dialog now actually works
    * Screenshot directory is now created if it doesn't exist
    * The editor will no longer save incorrect -spawn & -house files for newly-created maps
    * Better display of warnings from the materials file
    * Jump to item now doesn't just end up in the creature palette
    * Brushes that are not displayed in the palette are no longer available as options when right-clicking
    * The editor will no longer ask about saving automaticly created maps

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Remere's MapEditor Official FAQ!

> Issues

> General Usage

> Houses

> Materials & Extensions

> This FAQ

> Compiling



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Remere's MapEditor NEWS!



Version 1.1.2 now Available

Remere - 2008-12-10 21:21:31


1.1.2 has now been released! Finally the eraser is working again, and several crash bugs has been fixed. Also, a very evil bug related to the map statistics screen has been fixed, that caused all the towns to be corrupted!

8.4 is not supported, and the reason is that the OTServ software has not yet been updated to support protocol 8.4, once it is the editor will follow. Expect another update within a week or so!

You can find the full change log here.

Also, some new features are available, among them the possibility to search the map for writeable objects.

Download the new version now

If you use the editor for your server, and have "donations", I'd apperciate it if you donated to the project for future prosperity! Link can be found at the bottom of every page.


New version already?!

Remere - 2008-11-26 18:59:52


The tri-one (1-1-1) release of the editor has been released!

This has mainly been a bug fix release, addressing many of the bugs present in the 1.1.0 release. You can as always view the change log.

To show your continued support for the editor, you should donate! (You'll get a link from this page!)

Happy Mapping, as always.

1.1.0 Released!

Remere - 2008-11-21 14:54:25


Version 1.1.0 of the editor is now available! For those we haven't read the previous news, the flashy new thing this time around is tabs in the editor, so you can edit and view multiple maps at the same time!

There may still be bugs, so I advice you to make a backup of your map before starting to use the editor.

If you enjoy using the editor and have a successfull server, you can always donate. Links at the bottom of every page (And if you want, you'll get your name on the page!).

Browse to the download section now to get your copy of the editor!

You can find a list of all the changes here.

1.1.0 this week?

Remere - 2008-11-17 19:35:50


I've been putting alot of work into fixing bugs in the editor so 1.1.0 can be released this week, and hopefully nothing serious will come up.

The change log is as follows!

* Tabs, yes tabs. You can now view multiple maps at the same time, and copy/paste between them.
* Fixed bug that prevented the "Goto Destination" from displaying.
* Fixed bug that would cause 8.11 maps as being treated as "not-supported"
* The editor can now load 8.31 data files (still no change in format between 8.20 and 8.30).
* Added "Highlight Items" option to the view menu.
* "Out of memory" error should now be correctly displayed when exporting minimap.
* Multiple bug and crash-fixes.


As you can see, the main new feature is tabs, which will finally allow copy and pasting between maps, a much-requested feature.

If you wish to show your support, why not donate some over paypal! Link is at the bottom (and it's nicely styled now too).

Donate!

Remere - 2008-11-14 22:19:17

You can now donate to the noble cause of creating the best Open Tibia map editor. A PayPal donation link is available at the bottom of this (and every other) page.

In other news, I've been working on 1.1.0, and it will hopefully be ready for release in a week or so. New features includes tabs, views and 8.31 support!

Looking for bugs right now, you can help out... by donating! :)

>> News Archive!



Enjoy!
//Archez
 
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Thanks that you post it in otland.


Change Log
1.0.7

* Tibia Client 8.22 support.
* Experimental Tibia Client 7.6 support!
* Added "Goto Destination" for teleports.
* House Palette should now look correct without having to resize it.
* Hitting Enter while the Result Window is focused no longer closes the editor.
* You can now change properties of a border item without having to turn off automagic.
* Fixed a bug with the about window ;)
* Fixed bug with the "Use large house size icons" & "Use large terrain tools" settings.


Download page http://www.remeresmapeditor.com/marklar.php
 
Updated to 1.0.8!

As I said, have fun mappers!
 
looks like you want to get attention, you could ask me to update my thread :p
 
Sorry for that hiper... I forgot your thread :/!
 
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Anyone got a suggestion how to make this program work on my computer? Im using crappy shitvista.
 
Anyone got a suggestion how to make this program work on my computer? Im using crappy shitvista.

Ewww vista...Only thing I can think of is try running it as an administrator. If that doesn't work, then I don't really know what to tell you except get XP if you can, lol.

Jo3
 
windows xp costs much money, got no idea how to install it without buying a licenced version of it. Not to familar with installing cracked versions of xp.
 
Hahaha, report it to Remere then, it's his tutorial... xD
 
Ye mkay, but tala will look ebil at me if im to active over there : <
 
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when I want to install this programm i always have a problem, there always comes a error message and i dont know what to do...
please help (fast help)
cya
 
How tha fack do i select? if i wannaan select a place in the map and paste in another map
 
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