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OpenTibia Remere's MapEditor

Taght, what's your problem, can't you read? There is NO items.otb for 8.1 yet, so just calm down and WAIT! It isn't possible to make a mapeditor for 8.1 yet because Tibia changed the whole structure of the .otb.

Tibia modified their tibia.dat file. Only in otserv we do have .otb files.

@Sizaro
Remere said:
If you want to link from another forum, please link to sourceforge since A ) It will contain a more up-to-date version and B ) I like watching the download counter go up.

Once a retard, always a retard. Doesn't matter if you change your name.
 
Impossible yet i quess. You can only make it with my materials.xml file posted some there :D
 
I got one question, Why can't I find any kind of buildings like walls, windows, doors etc?!
 
@Ronaldino Paste dll files in same folder with other RME files

Big red have you chosen the right palette?
 
FAQ for RME

Many of your problems are solved here.

Code:
Ask your questions in here if you don't know how to use the editor and we'll answer them. ;]

Q: How do I change floor?
A: Use the "+" and "-" keys at your keyboard or hold down CTRL and scroll with the mouse wheel.

Q: How do I rotate items?
A: Use the "z" and "x" keys at your keyboard.

Q: How do I zoom in and out?
A: Use your scroll-wheel. You can reset zoom by holding down ctrl and clicking the center mouse button.

Q: How do I erase house tiles/PZ?
A: You can erase with any brush by holding down the CTRL key and drawing. (Shift still works as normal)

Q: How do I use the erase tool?
A: Select the erase tool in the "tools" section.
If you just click the left mouse button you'll only remove items at the current position.
If you hold down ctrl while clicking with the left mouse button you'll delete both items and ground tiles.
If you hold down shift and the left mouse button you can select an area of where you want to delete all items.
If you hold down ctrl, shift and the left mouse button you can select an area of where you want to delete all items and all ground tiles.
Unless you uncheck the option "Eraser leaves unique items" in the preferences menu the eraser will not delete containers with items in them or items with unique and/or action id.

Q: How do I add houses?
A: You'll need to add a town to your map (map->edit towns) before you can add houses then just use the house palette.

Q: I don't find a certain item, where is it?
A: You can find all items using the "Raw Palette" or search for it by pressing "J" (Jump to item) on your keyboard. You can search for both item names and IDs. A list with all items found for your search string will appear in a list below. If you want to jump directly to the RAW palette and bypass the other palettes (Like in SimOne's) you can change the behaviour by tapping CTRL+J.

Q: How do I copy/paste/move a part of the map?
A: If you have an item or brush selected hit space to select the "pointer" (or whatever it's called). Now hold down shift and drag the mouse while holding down left mouse button to select an area. Now you can simply move the selected area or hit ctrl+c and then ctrl+v to paste it into the editor. You'll need to hit left mouse button before you apply the pasted content to the map itself.

Q: I can't place staglamites on the water! What crap is this?
A: You can place doodads on blocking tiles by holding down ALT (this is default behaviour for some types of doodads).

Q: I want another tree! Can I scroll through different variations?
A: Hold down CTRL and click space while having the doodad brush selected and the variation will shift.

Q: How do I add my own creatures/NPCs to the editor?
A: Go to the file menu, click import, click "Import Monster(s)". Goto the folder with your monster/npc files and just click "Open", they can now be found under the "Other" or the "NPC" category in the creature palette. If you load a map with non-default monsters the will be added by the editor automaticly but with blank outfits.

Q: The walls have the wrong orientation! How do I rotate them?
A: Hold down ALT with the wallbrush selected and click on the tile to rotate that wall. If you hold down ALT while dragging a wall with SHIFT it won't "mesh" with other nearby walls (You can then place two wall adjacent to eachother).

Q: Some tiles are black and graphics are messed up!
A: You entered the wrong folder when the editor asked for 8.0 datafiles (you entered the path for another client version). To fix, simply rename your 8.1 folder to something else, restart the editor, it should ask for a new path. Enter the correct path to the 8.0 files and it should work perfectly!

Q: The NoPVP / PVPZone / No logout things are cool, but they don't do anything! wtf?!
A: Your server distribution needs to support it, any competent coder should be able to figure it out, and then there will be distros supporting it, just needs time. SimOne is working on adding this to SVN (no definite timeframe though).

Q: How do I take a screenshot?
A: You first need to create the subdirectory ss in the editor folder. You can then take a screenshot by pressing F11 anytime you have a map open.

Q: How do I create a spawn with a radius greater than 30 sqm?
A: This is disabled in the editor for performance reasons. If you really need larger spawns (you should reconsider), you can change the value MAX_SPAWN_RADIUS in the registry to a larger value. Note that this will require more memory & CPU.
 
if I selecht house exit then I can click it into the door :S
and if i do save i dont make a house list xml
 
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Its good to have another map editor, im still using the SimOne editor but ill give a chance to this one in another time
 
You should update this thread with his newer verions if you are goign to post one u might aswell post em all xD
 
'Other' download links are for old version and the download link is broken.
 
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