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REPORT ALL 0.2 BUGS HERE (latest 0.2 svn)!

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I've updated Radonia to use the latest svn revision now, will see if it crashes (btw. since it crashes so often for you, wouldn't you have any idea what could cause it?).
 
a player have noticied for me, 1 player login and server crash

i login in player and server rality crash...

after i back school i go see account this player
 
a player have noticied for me, 1 player login and server crash

i login in player and server rality crash...

after i back school i go see account this player

I think that you didn't rebuild or something...

Radonia : Uptime: 1h & 51m
 
But, as i see on site:

Radonia: Players: 0. :p

I think that is the problem (0 players) of Radonia:
sxg3u8.jpg


:(
 
Should be fixed now, try to login and you'll see that it doesn't crash.
 
I have recompiled all =\

can you post all parametres e linkers i can use to compiler?
 
@Trevpack

Try to reset all players positions, it may fix the crashs.

Here is params:
Code:
C++ compiler:

-D__USE_MYSQL__
-D__USE_SQLITE__


Linker:

-O1
-lboost_system
-lgmp
-lluasql-mysql
-lluasql-sqlite3
-llua5.1
-lmysql
-lregex
-lsqlite3
-lwsock32
-lxml2
-lmysql
-lws2_32
-s
 
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I have recompiled all =\

can you post all parametres e linkers i can use to compiler?

Using Debian GNU/Linux Etch (4.0r3) amd64 with this Makefile:
Code:
CFLAGS = -I. -I/usr/include/libxml2 -I/usr/include/lua5.1

LIBLINK = -L/usr/lib -lxml2 -lpthread -llua5.1 -lboost_thread -lgmp -lmysqlclient -lboost_regex -lsqlite3 -llua5.1-sql-mysql -llua5.1-sql-sqlite -ldl -lboost_system

FLAGS = -D__NO_HOMEDIR_CONF__ -D__USE_MYSQL__ -D__USE_SQLITE__

OBJ = account.o actions.o admin.o allocator.o ban.o baseevents.o beds.o creature.o creatureevent.o chat.o combat.o commands.o condition.o configmanager.o connection.o container.o cylinder.o database.o databasemysql.o databasesqlite.o depot.o fileloader.o game.o gui.o house.o housetile.o ioguild.o iologindata.o iomap.o iomapserialize.o inputbox.o item.o items.o logger.o luascript.o mailbox.o map.o md5.o monster.o monsters.o movement.o networkmessage.o npc.o otserv.o outfit.o outputmessage.o party.o player.o playerbox.o position.o protocol.o protocolgame.o protocollogin.o quests.o raids.o rsa.o scheduler.o scriptmanager.o server.o sha1.o spawn.o spells.o status.o talkaction.o tasks.o teleport.o textlogger.o thing.o tile.o tools.o trashholder.o vocation.o waitlist.o weapons.o

all: clean theforgottenserver

clean:
        rm -rf *.o

theforgottenserver: $(OBJ)
        g++ $(CFLAGS) $(FLAGS) -Werror -O1 -o ./TheForgottenServer $(OBJ) $(LIBLINK)

    %.o:%.cpp
        g++ $(CFLAGS) $(FLAGS) -Werror -O1 -c $+
 
When a GM sleeps on a bed, the bed gets bugged....

It's because my gms have sex 2(so they have special outfit)... anyway to fix this?
 
When a GM sleeps on a bed, the bed gets bugged....

It's because my gms have sex 2(so they have special outfit)... anyway to fix this?

You don't need sex 2 for the GM\CM outfits, you just need the groupID and access level.
 
COMBAT_FORMULA_SKILL doesn't work. When I try use exori or burst arrow, It doesn't make any hits.
@edit: '
I checked it again, and skill formula doesn't work properly only for weapons.
 
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#Nightmare

1, I use this linkers and parametres

2, I have set all players to temple

3, My problem is 1 player buged, him login and server crash

Solution: Delete this player, but could another player buged

I feel like the player buged in 25 thousand player = \

Must investigate how the char as buged

By my report.txr, One would not see anything?

Sorry English =\
 
#Nightmare

1, I use this linkers and parametres

2, I have set all players to temple

3, My problem is 1 player buged, him login and server crash

Solution: Delete this player, but could another player buged

I feel like the player buged in 25 thousand player = \

Must investigate how the char as buged

By my report.txr, One would not see anything?

Sorry English =\

Try to generate a new report.txt, the last one you posted isn't helpful at all.
 
I discovered the error

1 player had 1 item buged

That item was a soft boots below you can see how she was.

Code:
player_id 	pid 	sid 	itemtype 	count 	attributes

10482 	        103 	118 	6132 	          1 	 @žS

See attributes have this "@žS" o_O normal soft boots don't have

In some way this attributes, gave error

I was reset all the attributes players_item

Char again that the normal login.

I do not know how the player has attributes that make bug

I looked at my data base exists several items that are well

Sorry English =\ i am from Brazil
 
It's hard to say if "@žS" is not normal in attributes since it's a BLOB (binary), but really strange that it caused a crash.
 
I have much itens com atributes no normal

any have "@žS"

others have "  "
our "@¼N"

;ss i have reset all atributes and now work, but in future this can cause problems
 
I guess you didn't read my previous post good enough, that kind of attributes __IS NORMAL__, attributes is a BLOB (binary), you can't expect that to be in plaintext.
 
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