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C++ RME export/save map using dat/spr of version instead of items.otb

loldinis

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I am developing a server based on TFS 1.2 for 7.7

These sources use items.srv, and the item ids are completely different from the classic items.otb that you have on otx or othire servers.

This means that any map I try to copy has the items / tiles exchanged.

I would like to export or save the map using the base item ID that comes from tibia dat and spr, instead of using the items.otb id

Example Pic of Thais:
1607983114806.png



In advance, thanks to everyone who tries to help me!
 
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