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[RME] Suggestions?

My first shape [i might work on it. not sure tho]

tibiashape.png



It's called xilo island thats why there are rivers and water streams everywhere
 
k the shape is too small. im not gona make a new shape. ima make a big city and then see how big to make the shape ~~wait for it ~~ ;PP and plx comment
 
I'm not too good with shapes, so I didn't comment it :p

It looks like a square with "curved" sides though
 
Don't use doodad for grass tuft's use the two smallest only, looks alot better, and it's alot better if you manually border water too, get's more of a shape. But your improving a lot.
 
-Don't put the swamp so that it touches the water border
-I think it looks better if you put the swamp plants in the edges of the swamp
-The "big swamp grass" looks really strange the way you put it

Here's an example:

242addl.png
 
-Don't put the swamp so that it touches the water border
-I think it looks better if you put the swamp plants in the edges of the swamp
-The "big swamp grass" looks really strange the way you put it

Here's an example:

242addl.png


no offense, It looks boring and kinda empty, no bad feelings ;)
 
ty for the help :)
working on a project by myself

litte preview
rmeproject.png


rmeproject2.png
 
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idk ... making town is freakin boring and hard

btw u can join in and help out if u want to

Edit: nvm i sux at town




~Orcs
rmeorccamp.png
 
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-Don't place vegetation(bushes, trees etc) on stone ground or dirt ground
-IMO, you shouldn't use the thick borders for grass->stone
-The trees are placed randomly all over the map, they shouldn't be
-All the skeletons look strange, especially in the grass
-There's no need for grass tufts on stone ground

Example:

30bokdv.png


20z39e1.png


P.S Nature is not done @Screenshot 2
 
You'll get to it eventually, don't worry :p

I've been mapping for atleast 3 years on and off
 
@up

Works for playing :)

If it'd be for showoff, I would've made it way fancier. Although, fancy maps tend to bore me when walking them x)
 
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