michalsteliga
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- Jun 4, 2026
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Hi everyone,
I’m running into a critical issue with my server (Tibia 13.10, TFS 1.7) and I’m looking for some advice from the community.
My server crashes with a Segmentation fault every time it starts up. I have identified that this is caused by "nested" backpacks (a "Matryoshka" style: backpack inside a backpack) that were left inside houses. If such a structure is present in a house, the server fails to load the map and crashes immediately.
Here is what I have tried so far:
I would appreciate any insights on:
Thanks in advance for your help!


The only way to boot the server again is by manually clearing the tile_store table via SQL:mysql -u root -p"password" -e "DELETE FROM tile_store;" database_name
My observations:
I’m running into a critical issue with my server (Tibia 13.10, TFS 1.7) and I’m looking for some advice from the community.
My server crashes with a Segmentation fault every time it starts up. I have identified that this is caused by "nested" backpacks (a "Matryoshka" style: backpack inside a backpack) that were left inside houses. If such a structure is present in a house, the server fails to load the map and crashes immediately.
Here is what I have tried so far:
- I attempted to disable backpack stacking by setting stackable="0" in the items file to prevent players from nesting them.
- Unfortunately, this hasn't worked—backpacks still stack automatically in many situations, such as when purchasing them from NPCs. This allows players to create these nested structures, which then cause the server to crash upon the next restart.
I would appreciate any insights on:
- Why do items still stack during purchases even when the stackable flag is set to false?
- How can I fix this mechanism or secure the code so that nested containers in houses do not trigger a Segmentation fault during the map loading process?
Thanks in advance for your help!

Post automatically merged:

Post automatically merged:
The only way to boot the server again is by manually clearing the tile_store table via SQL:mysql -u root -p"password" -e "DELETE FROM tile_store;" database_name
My observations:
- Single backpacks placed on the floor or inside a house work perfectly fine.
- The issue only occurs with nested items (e.g., placing a backpack inside another backpack).
- The server fails to initialize on startup because it cannot load the corrupted nested container structure from the database. It stays stuck until I manually clear the tile_store table.
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