PHP:<globalevent name="shop" interval="3000" event="script" value="shop.lua"/>
PHP:-- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 19 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.getResult("SELECT * FROM z_ots_comunication WHERE `type` = 'login';") if(result_plr:getID() ~= -1) then while(true) do id = tonumber(result_plr:getDataInt("id")) action = tostring(result_plr:getDataString("action")) delete = tonumber(result_plr:getDataInt("delete_it")) cid = getCreatureByName(tostring(result_plr:getDataString("name"))) if isPlayer(cid) == TRUE then local itemtogive_id = tonumber(result_plr:getDataInt("param1")) local itemtogive_count = tonumber(result_plr:getDataInt("param2")) local container_id = tonumber(result_plr:getDataInt("param3")) local container_count = tonumber(result_plr:getDataInt("param4")) local add_item_type = tostring(result_plr:getDataString("param5")) local add_item_name = tostring(result_plr:getDataString("param6")) local received_item = 0 local full_weight = 0 if add_item_type == 'container' then full_weight = getItemWeightById(itemtogive_id, 1) end local free_cap = getPlayerFreeCap(cid) if full_weight <= free_cap then if add_item_type == 'container' then local new_container = doCreateItemEx(container_id, 1) local iter = 0 itmid = doAddContainerItem(new_container, itemtogive_id, itemtogive_count) while iter ~= container_count do doItemSetAttribute(itmid, "aid", getPlayerGUID(cid)+100) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if received_item == RETURNVALUE_NOERROR then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You just got a >> '.. add_item_name ..' << from the Havoc-Online Shop Offert. Please logout so your character can save.') db.executeQuery("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.executeQuery("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> The item '.. add_item_name ..' << that you just bought on the website couldnt be added. Han error has ocurred, please wait '.. SQL_interval ..' seconds.. Shop ID: '.. id ..'') end end if not(result_plr:next()) then break end end result_plr:free() end return TRUE end
if not working replace your data /lib to another.
do u use 0.3.6?
I think is 0.4
post the scriptsI think is 0.4
- - - Updated - - -
Changed Libs and worked! Now on website it shows that my character was recieved.
But now have more problems :S
Look:
19/07/2012 20:54:11] [Error - Npc interface]
[19/07/2012 20:54:11] data/npc/scripts/raymondstriker.lua
[19/07/2012 20:54:11] Description:
[19/07/2012 20:54:11] data/npc/scripts/raymondstriker.lua:6: attempt to index global 'tasks' (a nil value)
[19/07/2012 20:54:11] [Warning - NpcScript::NpcScript] Cannot load script: data/npc/scripts/raymondstriker.lua
[19/07/2012 20:54:11] [Warning] NpcSystem:
[19/07/2012 20:54:11] Parameter(s) missing for item:
[19/07/2012 20:54:11]
[19/07/2012 20:54:00] [Error - TalkAction Interface]
[19/07/2012 20:54:00] data/talkactions/scripts/pvp.lua
[19/07/2012 20:54:00] Description:
[19/07/2012 20:54:00] data/talkactions/scripts/pvp.lua:2: table index is nil
[19/07/2012 20:54:00] [Warning - Event::loadScript] Cannot load script (data/talkactions/scripts/pvp.lua)
post the scripts
<globalevent name="Shop" interval="60000" script="shop.lua" />
-- ### CONFIG ###
-- message send to player by script "type" (types you can check in "global.lua")
SHOP_MSG_TYPE = 18
-- time (in seconds) between connections to SQL database by shop script
SQL_interval = 30
-- ### END OF CONFIG ###
function onThink(interval, lastExecution)
local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication")
if(result_plr ~= false) then
repeat
local id = tonumber(result.getDataInt(result_plr, "id"))
local action = tostring(result.getDataString(result_plr, "action"))
local delete = tonumber(result.getDataInt(result_plr, "delete_it"))
local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name")))
if(cid) then
local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1"))
local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2"))
local container_id = tonumber(result.getDataInt(result_plr, "param3"))
local container_count = tonumber(result.getDataInt(result_plr, "param4"))
local add_item_type = tostring(result.getDataString(result_plr, "param5"))
local add_item_name = tostring(result.getDataString(result_plr, "param6"))
local received_item = 0
local full_weight = 0
if(add_item_type == 'container') then
container_weight = getItemWeight(container_id, 1)
if(isItemRune(itemtogive_id)) then
items_weight = container_count * getItemWeight(itemtogive_id, 1)
else
items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count)
end
full_weight = items_weight + container_weight
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
if(isItemRune(itemtogive_id)) then
full_weight = getItemWeight(itemtogive_id, 1)
else
full_weight = getItemWeight(itemtogive_id, itemtogive_count)
end
end
local free_cap = getPlayerFreeCap(cid)
if(full_weight <= free_cap) then
if(add_item_type == 'container') then
local new_container = doCreateItemEx(container_id, 1)
local iter = 0
while(iter ~= container_count) do
doAddContainerItem(new_container, itemtogive_id, itemtogive_count)
iter = iter + 1
end
received_item = doPlayerAddItemEx(cid, new_container)
else
local new_item = doCreateItemEx(itemtogive_id, itemtogive_count)
received_item = doPlayerAddItemEx(cid, new_item)
end
if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.')
db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";")
db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";")
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.')
end
else
doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.')
end
end
until not result.next(result_plr)
result.free(result_plr)
end
return true
end
Hello im using tfs 1.0
Gesior acc for tfs 1.0
i Put this on globalevents.xml
Code:<globalevent name="Shop" interval="60000" script="shop.lua" />
and this on shop.lua
Code:-- ### CONFIG ### -- message send to player by script "type" (types you can check in "global.lua") SHOP_MSG_TYPE = 18 -- time (in seconds) between connections to SQL database by shop script SQL_interval = 30 -- ### END OF CONFIG ### function onThink(interval, lastExecution) local result_plr = db.storeQuery("SELECT * FROM z_ots_comunication") if(result_plr ~= false) then repeat local id = tonumber(result.getDataInt(result_plr, "id")) local action = tostring(result.getDataString(result_plr, "action")) local delete = tonumber(result.getDataInt(result_plr, "delete_it")) local cid = getPlayerByName(tostring(result.getDataString(result_plr, "name"))) if(cid) then local itemtogive_id = tonumber(result.getDataInt(result_plr, "param1")) local itemtogive_count = tonumber(result.getDataInt(result_plr, "param2")) local container_id = tonumber(result.getDataInt(result_plr, "param3")) local container_count = tonumber(result.getDataInt(result_plr, "param4")) local add_item_type = tostring(result.getDataString(result_plr, "param5")) local add_item_name = tostring(result.getDataString(result_plr, "param6")) local received_item = 0 local full_weight = 0 if(add_item_type == 'container') then container_weight = getItemWeight(container_id, 1) if(isItemRune(itemtogive_id)) then items_weight = container_count * getItemWeight(itemtogive_id, 1) else items_weight = container_count * getItemWeight(itemtogive_id, itemtogive_count) end full_weight = items_weight + container_weight else full_weight = getItemWeight(itemtogive_id, itemtogive_count) if(isItemRune(itemtogive_id)) then full_weight = getItemWeight(itemtogive_id, 1) else full_weight = getItemWeight(itemtogive_id, itemtogive_count) end end local free_cap = getPlayerFreeCap(cid) if(full_weight <= free_cap) then if(add_item_type == 'container') then local new_container = doCreateItemEx(container_id, 1) local iter = 0 while(iter ~= container_count) do doAddContainerItem(new_container, itemtogive_id, itemtogive_count) iter = iter + 1 end received_item = doPlayerAddItemEx(cid, new_container) else local new_item = doCreateItemEx(itemtogive_id, itemtogive_count) received_item = doPlayerAddItemEx(cid, new_item) end if(type(received_item) == "number" and received_item == RETURNVALUE_NOERROR) then doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, 'You received >> '.. add_item_name ..' << from OTS shop.') db.query("DELETE FROM `z_ots_comunication` WHERE `id` = " .. id .. ";") db.query("UPDATE `z_shop_history_item` SET `trans_state`='realized', `trans_real`=" .. os.time() .. " WHERE id = " .. id .. ";") else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. Please make place for this item in your backpack/hands and wait about '.. SQL_interval ..' seconds to get it.') end else doPlayerSendTextMessage(cid, SHOP_MSG_TYPE, '>> '.. add_item_name ..' << from OTS shop is waiting for you. It weight is '.. full_weight ..' oz., you have only '.. free_cap ..' oz. free capacity. Put some items in depot and wait about '.. SQL_interval ..' seconds to get it.') end end until not result.next(result_plr) result.free(result_plr) end return true end
and i cant recive the item after purchase in the offer shop, and this show in the console and in the z_ots_comunication
Subido en subir imagenes
Who can help me?