local rewards = {
{ id = 38917, name = "Soulcutter" },
{ id = 38918, name = "Soulshredder" },
{ id = 38919, name = "Soulbiter" },
{ id = 38920, name = "Souleater" },
{ id = 38921, name = "Soulcrusher" },
{ id = 38922, name = "Soulmaimer" },
{ id = 38923, name = "Soulbleeder" },
{ id = 38924, name = "Soulpiercer" },
{ id = 38925, name = "Soultainter" },
{ id = 38926, name = "Soulhexer" },
{ id = 38927, name = "Soulshanks" },
{ id = 38928, name = "Soulstrider" },
{ id = 38929, name = "Soulshell" },
{ id = 38930, name = "Soulmantel" },
{ id = 38931, name = "Soulshroud" },
{ id = 38932, name = "Pair of Soulwalkers" },
{ id = 38933, name = "Pair of Soulstalkers" },
{ id = 38934, name = "Soulbastion" }
}
local inSoulWarReward = Action()
function inSoulWarReward.onUse(player, item, fromPosition, target, toPosition, isHotkey)
if(player:getStorageValue(1029) == 1) then
local randId = math.random(1, #rewards)
local rewardItem = rewards[randId]
player:addItem(rewardItem.id, 1)
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, 'You received a ' .. rewardItem.name .. '.')
player:setStorageValue(1029,2)
player:addOutfitAddon(1323, 2)
player:addOutfitAddon(1323, 1)
player:addOutfitAddon(1322, 1)
player:addOutfitAddon(1322, 2)
else
player:sendTextMessage(MESSAGE_EVENT_ADVANCE, "Ja pegou o item")
player:addOutfitAddon(1323, 2)
player:addOutfitAddon(1323, 1)
player:addOutfitAddon(1322, 1)
player:addOutfitAddon(1322, 2)
end
return true
end
inSoulWarReward:uid(60116)
inSoulWarReward:register()