local combat = createCombatObject()
setCombatParam(combat, COMBAT_PARAM_TYPE, COMBAT_PHYSICALDAMAGE)
setCombatParam(combat, COMBAT_PARAM_EFFECT, CONST_ME_NONE)
setCombatParam(combat, COMBAT_PARAM_DISTANCEEFFECT, CONST_ANI_REDSTAR)
setAttackFormula(combat, COMBAT_FORMULA_LEVELMAGIC, 5, 5, 4, 6)
function onCastSpell(cid, var)
return doCombat(cid, combat, var)
end