yo found out what the id was for stampor talons, stampor hallow hoofs and stampor horns and fixed dead stampor corp + loot so here it is!
Monsters/Animals/Stampor.xml
Code:<?xml version="1.0" encoding="UTF-8"?> <monster name="Stampor" nameDescription="a stampor" race="blood" experience="780" speed="390" manacost="0"> <health now="1200" max="1200"/> <look type="381" corpse="13315"/> <targetchange interval="2000" chance="9"/> <strategy attack="100" defense="0"/> <flags> <flag summonable="0"/> <flag attackable="1"/> <flag hostile="1"/> <flag illusionable="0"/> <flag convinceable="0"/> <flag pushable="0"/> <flag canpushitems="1"/> <flag canpushcreatures="1"/> <flag targetdistance="1"/> <flag staticattack="90"/> <flag runonhealth="0"/> </flags> <attacks> <attack name="melee" interval="2000" skill="30" attack="50"/> <attack name="physical" interval="2000" chance="16" range="7" min="0" max="-100"> <attribute key="shootEffect" value="smallstone"/> </attack> <attack name="lifedrain" interval="2000" chance="16" radius="3" min="-0" max="-300"> <attribute key="areaEffect" value="blackspark"/> </attack> <attack name="stampor skills" interval="2000"> </attack> </attacks> <defenses armor="30" defense="24"> <defense name="healing" interval="2000" chance="16" min="50" max="100"> <attribute key="areaEffect" value="redshimmer"/> </defense> </defenses> <elements> <element holyPercent="50"/> <element deathPercent="5"/> <element firePercent="20"/> <element icePercent="5"/> <element energyPercent="20"/> </elements> <immunities> <immunity paralyze="1"/> <immunity invisible="1"/> </immunities> <voices interval="2000" chance="9"> <voice sentence="KRRRRRNG"/> </voices> <loot> <item id="7452" chance="700" /><!-- spiked squelcher --> <item id="2476" chance="1550" /><!-- knight armor --> <item id="2391" chance="1625" /><!-- war hammer --> <item id="13300" chance="1825" /><!-- Stampor Talon --> <item id="13299" chance="1400" /><!-- Stampor Horn --> <item id="13301" chance="1200" /><!-- Hallow Stampor Hoofs --> <item id="7588" countmax="2" chance="4025" /><!-- strong health potion --> <item id="2152" countmax="2" chance="8000" /><!-- platinum coin --> <item id="7589" countmax="2" chance="4250" /><!-- strong mana potion --> <item id="1987" chance="100000"><!-- bag --> <inside> <item id="9970" countmax="2" chance="6550" /><!-- small topaz --> <item id="2148" countmax="100" chance="27050" /><!-- gold coin --> <item id="2148" countmax="100" chance="27050" /><!-- gold coin --> <item id="2148" countmax="44" chance="27050" /><!-- gold coin --> </inside> </item> </loot>
and here is fixed corps (Place in Data/items/Items.xml)
Code:</item> <item id="13315" name="dead Stampor" article="a"> <attribute key="containerSize" value="10" /> <attribute key="decayTo" value="13313" /> <attribute key="duration" value="15" /> <attribute key="corpseType" value="blood" /> <attribute key="fluidSource" value="blood" /> </item> <item id="13313" name="dead Stampor" article="a"> <attribute key="containerSize" value="10" /> <attribute key="decayTo" value="13314" /> <attribute key="duration" value="15" /> <attribute key="corpseType" value="blood" /> <attribute key="fluidSource" value="blood" /> </item>
and here is some mount items (Place in Data/items/Items.xml)
Code:</item> <item id="13291" name="maxilla maximus" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13292" name="tin key" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13293" name="leather whip" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13294" name="harness" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13295" name="reins" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13298" name="carrot on a stick" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13305" name="giant shrimp" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13307" name="sweet smelling bait" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13247" name="hunting horn" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13301" name="Hollow Stampor Hoof" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13300" name="Stampor Talon" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item> <item id="13299" name="Stampor Horn" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item>
and you shud edit this one find id 8694
and do like this
Code:<item id="8694" name="deed of ownership" article="a"> <attribute key="description" value="A hermit near Carlin might be able to tell you more about it." /> <attribute key="weight" value="200" /> </item>
and do the same with slingshot id (5907)
rep if u liked
for lazy peoples.. just dl
The latest items
View attachment items8.71.rar
Stampor.xml
View attachment stampor.rar
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