PenaltyOfDeath
Intermediate OT User
- Joined
- Dec 3, 2011
- Messages
- 552
- Reaction score
- 127
Reduce soul cost/increase amount healed for self healing spells (or both I'm not sure)
Increase the effectiveness of numerous perks so they are more appealing.
Add basic health and mana potions to the shop for people who do not want to sit and pick flowers all day.
Reduce the armor penalty of most enhancement spells so they are more useful. (atm it just makes you die faster than you already do)
These are good changes. Only thing I'm worried about is that you'll change them all at once and it may seem good but things are overlooked and we are in a situation where things become too easy or to hard. For example the willpower perk soul regen was reduced but also healing spells soul cost increased while healing less hp.
Increase the effectiveness of numerous perks so they are more appealing.
Add basic health and mana potions to the shop for people who do not want to sit and pick flowers all day.
Reduce the armor penalty of most enhancement spells so they are more useful. (atm it just makes you die faster than you already do)
These are good changes. Only thing I'm worried about is that you'll change them all at once and it may seem good but things are overlooked and we are in a situation where things become too easy or to hard. For example the willpower perk soul regen was reduced but also healing spells soul cost increased while healing less hp.